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  1. Diakonov

    General Narrow Card Injection

    I've decided to start with these and see how it goes. Rafiq of the Many Ertai, the Corrupted Nicol Bolas, Planeswalker Destructive Flow Marath, Will of the Wild Butcher of the Horde Sarkhan Unbroken Siege Rhino Jeskai Ascendancy The Mimeoplasm
  2. Diakonov

    The Board Game Thread

    That would be great! I'll give you more than just the shipping cost. Thanks!
  3. Diakonov

    The Board Game Thread

    Holiday season is back. What games are y'all hoping to get? Here are some that I'm interested in. Codenames Tigris & Euphrates Sherlock Holmes Consulting Detective Keyflower expansions Five Tribes Food Chain Magnate Le Havre Mascarade El Grande The Resistance (V3.0) data packs for Netrunner...
  4. Diakonov

    General Ramp as a healthy part of a format

    I like to pretend that when you hit formidable he becomes Shaman of Finally I Remember Ways.
  5. Diakonov

    Card/Deck Removal Auras

    What do people think of Cage of Hands? Not as strong as Prison Term, but easier to cast, you can get it back before wrathing, and it triggers constellation repeatedly (is this a good thing? I know FSR used this mechanic).
  6. Diakonov

    Card/Deck Single Card Spotlight

    This card has been hovering on the sidelines of my cube for a while now. Is it GRBS with double strike? So badass. I want to run it just for the aesthetics.
  7. Diakonov

    General Life Gain as a Thing

    gray merchant of asphodel Kokusho, the evening star
  8. Diakonov

    Card/Deck Removal Auras

    Now there's an EDH deck I can get behind!
  9. Diakonov

    Card/Deck Removal Auras

    I want to voice my support for Chained to the Rocks. I personally think it's worth it, though I love Animate Dead & co. Even if you don't fully support reanimator, it's just great as a mid-game spell.
  10. Diakonov

    General How to make white aggro not suck.

    I haven't had much time to test it yet, but I like Myth Realized. I think you have basically two options to make it work: build a high-synergy spells-matter aggro-control deck that is midrange-speed, or put it in a control deck.
  11. Diakonov

    The Music Thread

    I listen to a variety of electronic music, some of which people seem to hate. Venetian Snares is one my favorites but I think it's largely considered unacceptable. I had a period of time where I was more into metal years ago, but since then I've only followed specific bands and now tend to...
  12. Diakonov

    General Narrow Card Injection

    Yeah it's definitely borderline. It's fairly weak to be played on its own, but synergizes nicely with Trinket Mage, Trading Post, Academy Ruins, Goblin Welder, Auriok Salvagers, Sun Titan, and Daretti.
  13. Diakonov

    Diakonov's Cube (450)

    Bump for major updates! The OP has been edited to reflect changes.
  14. Diakonov

    Article ChannelFireball: Utility Land Draft

    OK, so after readjusting, these are the non-basics in the main (not counting usual duals). Academy ruins faerie conclave shelldock isle phyrexian tower urborg, tomb of yawgmoth volrath's stronghold gaea's cradle treetop village yavimaya hollow nephalia drownyard kessig wolf run gavony township...
  15. Diakonov

    General Narrow Card Injection

    OK, here's what I'm going with for now. Randomly, one of the following cards will be added as the 15th card to every other pack. So for an 8-man draft, 12 of these narrow options will randomly be available. Does that seem like an appropriate amount? Auriok salvagers Eternal Dragon Academy...
  16. Diakonov

    Card/Deck Single Card Spotlight

    I'm OK with people saying Elesh Norn is game, but in that case, I hope to see the same approval when I add Hymn to Tourach to my cube. Which I feel compelled to do. I have no rational explanation.
  17. Diakonov

    General How to make white aggro not suck.

    Pants Theme bonds of faith griffin guide empyrial armor angelic destiny eidolon of countless battles gift of orzhova
  18. Diakonov

    General Narrow Card Injection

    I agree, historically this has been the problem with awkward narrow cards. With this method I'm piloting you can ensure that every other pack will contain exactly 1 card like this, so there won't be a build up of dead picks in any given pack.
  19. Diakonov

    General Cubing topics you'd like to see covered in article form

    I would like to see those. I am forever on a quest for an engaging 2-player cube experience.
  20. Diakonov

    General Narrow Card Injection

    Love Savage Knuckleblade. Good call on that. What's the more interesting Naya card? Fiery Justice Woolly Thoctar
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