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  1. TrainmasterGT

    Penny Pincher Seat A - TrainmasterGT - MTGO Academy

    [spoiler=Picks] Pack 1 Temple of Enlightenment Fetid Pools Farm // Market Ethereal Forager Chemister's Insight Pack 2 Confirm Suspicions Approach of the Second Sun Sunscourge Champion Tranquil Cove Journey to Nowhere Pack 3 Draining Whelk Devious Cover-Up Darkblast Savai Triome Commit //...
  2. TrainmasterGT

    General Favorite Planeswalker Cards?

    It largely depends on power level. Elspeth's main role is as a control finisher and to a lesser extent, a midrange mirror breaker. As long as your aggro decks are capable of winning before turn 6, and your midrange decks can deal with the -3, she's fine.
  3. TrainmasterGT

    General Favorite Planeswalker Cards?

    I like: Elspeth, Sun's Nemesis Elspeth, Sun's Champion Gideon Blackblade Serra the Benevolent Jace Beleren Jace, Wielder of Mysteries Tezzeret, Artifice Master Liliana of the Veil Liliana, Death's Majesty Chandra, Pyromaster Chandra, Torch of Defiance Daretti, Scrap Savant Sarkhan, Fireblood...
  4. TrainmasterGT

    General Subtheme: Weenie Recursion

    I love Nullpriest! It's super flexible and it makes it in to so many decks.
  5. TrainmasterGT

    General Subtheme: Weenie Recursion

    I think if I were to do a weenie recursion package it would look something like: Return to the Ranks Rally the Ancestors Then using those to allow for an instant kill with some combination of: Corpse Knight Impact Tremors Goblin Bombardment Weaponize the Monsters Blasting Station Lampad of...
  6. TrainmasterGT

    General CBS

  7. TrainmasterGT

    General CBS

    The easiest way to filter them out is with the "is:mdfc" filter. You don't get any art cards or stuff like that then.
  8. TrainmasterGT

    General Sacrifice Outlets

    The most useful sac outlets are along the lines of: Carrion Feeder Viscera Seer Bloodthrone Vampire Priest of Forgotten Gods Woe Strider Nantuko Husk Yawgmoth, Thran Physician Dark-Dweller Oracle Goblin Bombardment Greater Good Altar of Dementia Ashnod's Altar Grafted Wargear Phyrexian Altar...
  9. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    Every escape card: Elspeth, Sun's Nemesis Good but not game breaking. She does more work in cube than anywhere else because she provides any white deck with a card advantage engine not normally available to the color. Good card, please play. Sentinel's Eyes A fine card for low power formats...
  10. TrainmasterGT

    [Article][KHM] The Eldrazi Winter Cube

    I think the majority of the green cards in this cube are weak enough until the massive Eldrazi that you could get away with playing the cheap mana dorks. Almost all of the green creatures costing less than 6 mana seem extremely Janky, and that's a large part of why I think the color needs the...
  11. TrainmasterGT

    [Article][KHM] The Eldrazi Winter Cube

    I think there are several things you could do before posting this to CubeCobra for a better reception. A section about power level is warranted, although you should remember that the CubeCobra content creation audience is primarily composed of people who do not build powered cubes. I wouldn't...
  12. TrainmasterGT

    General "Looking for a card"-Thread

    I think if you want blue tempo decks to be a thing, you really want evasive one-drops and not more two and three drops. Think along the lines of: Faerie Seer Mausoleum Wanderer Merfolk Windrobber Pteramander Siren Stormtamer Spectral Sailor These cards can apply early pressure and have...
  13. TrainmasterGT

    Card/Deck Single Card Spotlight

    Silly Velrun, Mirror March is for arena standard twitch streamers!
  14. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    Recruit the Worthy Recruit the Worthy is actually a pretty good engine piece. I remember this card being pretty strong in some controlling Modern Horizons limited decks. A friend of mine went 3-0 at a draft basically on the back of Recruit the Worthy and basically nothing else good.
  15. TrainmasterGT

    Sets (KHM) Kaldheim Testing/Includes Thread

    I'm not playing this card because I don't want 1-mana unconditional removal running around in my cube. I think Fatal Push might even be a little above where I want my removal to be and that card can't even kill everything (although it admittedly comes close). To be clear, though, I'm ignoring...
  16. TrainmasterGT

    General Tinkerer's Cube (MTGA)

    The best part of the last cube they had on arena was the fact that it had playable control decks to beat all of the nonsense midrange cards from 2019 and 2020. The biggest problem with that cube was that it didn't have enough interaction. Removing interaction is a surefire way to sink an...
  17. TrainmasterGT

    Card/Deck How to Port Constructed Decks into a Cube Environment

    So, the point is actually neither of these things. I guess it's closer to the second, but even then, that's not really what I meant. By "Macro-Archetype Philosophy" I'm referring to cubes made with the sole intention of making sure that very basic Aggro, Midrange, and Control decks are fully...
  18. TrainmasterGT

    Highball: Legacy of the Rails

    Digging Through Time Part 5 & 1/2 Dragon-Nest Berserker by Lie Setiawan. He looks like he escaped from Khans block, does he not? I lied in the last part about being done talking about mechanics. I forgot Kaldheim was being released and I would need to write more. Kaldheim doesn't bring...
  19. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I'd {T} that.
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