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  1. TrainmasterGT

    General "Looking for a card"-Thread

    MmmmmmMMmmm good cards. Archon of Sun's GraceRestoration AngelBasri's LieutenantAngel of CondemnationAcademy RectorArena Rector I was hoping to list off like 10 awesome cards but I forgot how shallow White 4s are :( Luckily, I think this new White 4-drop card is cool and will be great when...
  2. TrainmasterGT

    Card/Deck Single Card Spotlight

    This card hasn't been good in 10 years.
  3. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    This can copy Planeswalkers, but you can't control both copies. I wish this was templated more like Spark Double where it can copy walkers and both versions stick around. However, this card is an absolute meme because it can copy any permanent. Want to copy sagas? Done. Broken artifacts...
  4. TrainmasterGT

    Card/Deck Single Card Spotlight

    Honestly you don't need to go deep on utility for them to be good- if you have landfall and whatnot they are fine for themselves especially because they become big beaters afterwards. If you want to add more powerful utility lands to complement these, I think Inventors' Fair, Maze of Ith...
  5. TrainmasterGT

    General "Looking for a card"-Thread

    Some other cool cards that can lead to Simic draw-go style decks: Void Grafter Prophet of Kruphix Fleetfeather Cockatrice Horizon Chimera
  6. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I wonder how many equipments one would need in their deck before this card becomes viable. The art on this is too fun to pass up!
  7. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    How? I just said anyone here would probably already know how to do that. Heck, that's arguably what I'm trying to do with my cube right now! Granted, I'm simply trying to evoke the feeling of a specific standard format and not any one set, but I think the same basic principle applies. There...
  8. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I upset some guy on instagram because I said this probably wasn't good in vintage cube. He didn't listen, which is fine, but then he called me close minded and my cube (which he has never even seen) boring. Because I said a 7 mana 6/6 that doesn't immediately do anything was not going to be good...
  9. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    That's also what I was referring to, I should have been clearer with my verbiage. Sorry for the confusion!
  10. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I feel like that's something you'd want to find a larger outlet with which to share. I'm not sure anyone here (who isn't lurking) would really have an issue with making a set cube. Perhaps apply to become a CubeCobra content creator and post it there?
  11. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    If I remember correctly (which I do because I checked :p) we had like a 9 day back and forth about this. Side note: I love the World Tree. It's a hilarious card.
  12. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I kind of like this card. It's like a reverse Tiana, Ship's Caretaker. It's a bit unfortunate that Koll only gives Tokens +1/+1 when they are enchanted or equipped- it would have been nice if he also gave that benefit to normal creatures. Still, he may be a playable equipment lord.
  13. TrainmasterGT

    General Fight Club

    I think in a slow, low power environment, deprive is definitely a shoo-in to many decks. Maybe a 65% play rate is generous for a non-controlling blue deck, but in a draw-go deck where you just want as many counterspells as possible, I can see it being good. A bad 2-mana hard counter is still a...
  14. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Better yet, print these exact cards without the "enters the battlefield tapped" clause and we can finally have budget actual dual lands :D
  15. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I think foretell looks super awesome. Mammoth Guy looks sweet. Boast is going to help encourage attacking. Changelings are good to see. The tribes don't seem super bad (although all of the statmonsters everyone is complaining about are mostly terrible except for the Angels). Looks like a good...
  16. TrainmasterGT

    Highball: Legacy of the Rails

    Digging Through Time, Part 5 It is finally time to finish this little adventure through the mechanics of the past half-decade. Adventures and Modal Double-Faced Cards have more potential than any other mechanic I have discussed so far to warp my cube environment. However, they are also some...
  17. TrainmasterGT

    General A New Year's Resolution

    Last year was a pretty awful year for Cube. Even though a plethora of playable new cards were released, COVID19 related restrictions made it nearly impossible for people to gather and draft. I would be lying if I said the larger cube community didn't make design advancements during this time...
  18. TrainmasterGT

    General Fight Club

    Sea Drake: 5% (0% in a deck with Bounce Lands) Deprive: 65% (95% Draw Go) Living Tsunami: 25%
  19. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Are we sure this card isn't from Dragons of Tarkir?
  20. TrainmasterGT

    RiptideLab's Most Liked Posts of 2020

    Great compilation as always, Kirblinx!!
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