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  1. LadyMapi

    General Other News

    Normal power creep is a slow process. It's a side effect of the fact that only a small-ish subset of your provided options are actually usable, so the designers have to aim slightly above the average if they want people to use their designs. Over time, this pushes the average upwards — it's like...
  2. LadyMapi

    General Other News

    I honestly don't think we can blame this on normal power creep. The problem here is that FIRE design lines up distressingly well with "print GRBS", because the consistent meme in Magic design is that "fun is a zero-sum game". No, fuck that. You can't think that way when you're the designer...
  3. LadyMapi

    General Fight Club

    Of those two, I prefer the Zombie. Some other cards to maybe look at: Aethersnipe Atemsis, All-Seeing Commence the Endgame Jetting Glasskite Shimmer Dragon
  4. LadyMapi

    Jason's Cube Seat G - LadyMapi - I Have No Idea What I'm Doing

    OK, so this is my final pile...
  5. LadyMapi

    General Self Mill (without big reanimation)

    Varolz, the Scar-Striped Shelldock Isle EDIT: On a similar note to Varolz, why not care about the number and quality of the cards in your graveyard? Hallowed Spiritkeeper Kytheon's Tactics Rise from the Tides Mausoleum Secrets Nighthowler Corpse Augur Bedlam Reveler Exquisite Firecraft...
  6. LadyMapi

    General Self-Sufficient Tribal Payoffs

    Oh, if we're going for self-sufficient Zombie tribal... Havengul Runebinder Liliana's Devotee
  7. LadyMapi

    General Subthemes at High Power Levels

    Clearly you need to run Garbage Twin™! Aura of Dominion Priest of Urabrask Felhide Spiritbinder
  8. LadyMapi

    General CBS

    So, does anyone think that an UR top-deck manipulation archetype has legs in an environment like Afternoon Delight? Magma Jet Scour All Possibilities Burning Prophet Skill Borrower Flamespeaker Adept Dream Cache Tuskeri Firewalker
  9. LadyMapi

    General Subthemes at High Power Levels

    There's actually a fun little gold curve in Simic for this theme: Coiling Oracle Thrasios, Triton Hero Shardless Agent Rashmi, Eternities Crafter Imoti, Celebrant of Bounty Momir Vig, Simic Visionary Nissa, Steward of Elements
  10. LadyMapi

    General Self-Sufficient Tribal Payoffs

    Wort, the Raidmother Wort here can serve as a signal for spell-slinging in Red and Green, and lets you use Goblins to copy your red spells. It's not strictly speaking a tribal card, but you can tutor it up with Goblin Matron and that ability synergizes really well with spells that make Goblin...
  11. LadyMapi

    General CBS

    Garruk's Gorehorn has all loyalty abilities of Garruk planeswalkers you control (You may pay for loyalty costs by adding or removing +1/+1 counters from Garruk's Gorehorn. You can still only activate loyalty abilities once per turn at sorcery speed.)
  12. LadyMapi

    General Self-Sufficient Tribal Payoffs

    I think the biggest drawback is that the counter is random. Otherwise it'd be a little too easy to assemble the Deathtouch + First Strike + Trample trifecta.
  13. LadyMapi

    General Secret Lair Spoilers

    I'm fond of these: The Swiftspear just looks really good, and the Faeries have some strong Lisa Frank energy.
  14. LadyMapi

    General Fight Club

    I'm leaning towards Vinecrasher if your cube has reasons for villain to have lands in their graveyard (broad self-mill themes, fetchlands, etc). A lot of the card's power comes from the way it cares about land cards in all graveyards — if you can't leverage that, it's a much less interesting...
  15. LadyMapi

    General Self-Sufficient Tribal Payoffs

    Wizards actually have a few semi-decent options, given how they intersect with Prowess: Windrider Wizard Rockslide Sorcerer Kaza, Roil Chaser Adeliz, the Cinder Wind Umara Mystic Or, of course, if you want to use something a bit creepier: Docent of Perfection Final Iteration
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