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  1. Jason Waddell

    Article ChannelFireball: Utility Land Draft

    I only run 7 Innistrad lands as well. I tried the uncommon multicolor utility lands from original Ravnica too, but they were uniformly terrible.
  2. Jason Waddell

    Article Channel Cube Cast: Black

    http://riptidelab.com/?p=222
  3. Jason Waddell

    RipLab Marketing

    Hi Vince! Thanks for making these. These look great and I like the colors that you've used! Very clean and professional! Eric and I are currently trying to figure out the whole marketing and branding thing, and this looks far far better than anything we've come up with. If you (or anyone...
  4. Jason Waddell

    CML's Cube (405, polychromatic)

    Well, I've only done the hatedrafting thing once, but the decks pretty much felt like 8-man decks. The dynamic is a little different (you can't benefit as much from cutting a color, for example), but it's really just me floundering to find entertaining substitutes for a product that was designed...
  5. Jason Waddell

    The Dandy Cube (Chris Taylor's Cube)

    I wonder if there's a way to balance a Black Sun's Zenith style ability on a Planeswalker. Ideas could be to have a -1/-1 ability on all creatures, or maybe somehow even a -X/-X on all creatures where X is a variable number. You could even have it as a fixed number, like: -Y: Put 3 -1/-1...
  6. Jason Waddell

    General Baseless Speculation: Will Modern Masters be a good draft set?

    The original pitch of "Faeries versus Dredge versus Storm" sounded pretty terrible (vis a vis the Poison Principle). The actual spoilers look a bit more reasonable (so far). Given WOTC's track record with cube, what are your expectations? Will they put legitimate design muscle into an actual...
  7. Jason Waddell

    Eldrazi Domain Cube

    You know, I had been thinking about adding Cave in for a while. There are basically three options: 1) Put copies in the cube proper 2) Put copies in the utility land stack 3) Put copies in the basic land stack What do you think would be most interesting? Also, if we're going that route, we...
  8. Jason Waddell

    GBS

    Well, the images pop up automatically. For example, I just include:
  9. Jason Waddell

    GBS

    That's the one. It's for CFB, not RipLab. I'm not sure we really have the infrastructure to even run an article like that at the moment. Well, we do, but it would be with mouseover card tags instead of the nice looking CFB card pictures. For a draft article that makes a pretty big difference.
  10. Jason Waddell

    Article Parnell's Aggro: Subtractive Design

    Dom, I love your enthusiasm for Magus of the Tabernacle. Are you equally enthused by its source material? Thragtusk is really satisfying in my cube. But a large part of that is because we run 3 threaten effects, so you can steal it, swing with it, then get a 3/3 off of a sacrifice effect. It...
  11. Jason Waddell

    GBS

    So this latest article I wrote is a Webster style draft report. The document is 20 pages long. I'm sorry Mr. Editor!
  12. Jason Waddell

    CML's Cube (405, polychromatic)

    Interesting going with the 60 card decks. Did you not find it repetitive? Also, how was the competition for cards? I've posted this elsewhere, but my current experimental 4-player format is: Draft as usual (24 packs, 8 in Pack 1, 8 in Pack 2, 8 in Pack 3). Every time you select a card, you...
  13. Jason Waddell

    Article Parnell's Aggro: Subtractive Design

    I got the impression Eric was just making a comprehensive list of cards to consider, not necessarily saying they all need to go. I think there are many permutations you can go with, and I don't really see any one of those cards as uncuttable depending on the dynamic you're going for. It's just...
  14. Jason Waddell

    GBS

    Well, that's kind of his wheelhouse. Murakami talks about erections more than Hank Moody.
  15. Jason Waddell

    GBS

    To be fair, I don't really know of any other way it could have ended. But Book 3 was very slow with lots of needless exposition. Considering I had read 900 pages before Book 3 even started, maybe anything would have felt slow. It seemed though, that the writing in Book 3 was repetitive and...
  16. Jason Waddell

    Card/Deck Supporting Pox

    Oh, don't remind me. I'm supposed to watch the new season with my wife, but she is super busy with exams for the coming weeks. Which means I'll have to do the worst thing of all: lie wait.
  17. Jason Waddell

    General M14 RULES CHANGES ARE KILLING MAGIC, I'M GONNA QUIT

    As a budget Standard during the JTMS era, the Planeswalker uniqueness rule (via Jace Beleren) was my best friend. I would not have been able to win tournaments with this new rule.
  18. Jason Waddell

    Article Parnell's Aggro: Subtractive Design

    Vince, when I watch MTGO cube matches, very often the control player is simply doing nothing in the opening turns and hoping the aggro deck stumbles along the way, which seems pretty boring and non-interactive. Then they hope to win the game by just running out a Thragtusk or whatever. In my...
  19. Jason Waddell

    Article Parnell's Aggro: Subtractive Design

    That's strange, I think most have had different experiences. Maybe it's perception. When aggro gets a nut draw the game is over quickly. Playing against some control decks is really drawn out and tedious. I also don't think control decks are nearly as reliant on "nut draws". I've played games...
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