It’s time for a-speculating!
First up, here are some things you can expect:
• A new mechanic which is a tweak on a mechanic from 2013
• “Destroy target creature” (a spell with only this rules text) gets a new mana cost
• A cycle of uncommon lands that each reference four creature types
• Counters in the set: +1/+1, blight, coin, finality, flood, flying, indestructible, loyalty, stash, stun, and supply
• A noncreature subtype makes its first return
• A ten-card cycle that acts as typal glue
• Two mechanics that came out in the same set return each part of a different two-color archetype
• The word “Squirrels” shows up four times in rules text
• A mythic cycle with a new symbol
• One of the cutest mechanics we’ve ever made
Next, here are some rules text that will be showing up on cards:
• “Create X tokens that are copies of target token you control.”
• “If you control a Raccoon, you may discard a card.”
• “Creatures your opponents control have base toughness 1.”
• “Whenever one or more other creatures you control leave the battlefield without dying,”
• “if it’s the first instant spell, the first sorcery spell, or the first Otter spell”
• “put a flood counter on target land.”
• “where X is the number of creatures you opponents controlled that were exiled this turn.”
• “for each other Squirrel and/or Food you control.”
• “As long as there are four or more card types among cards exiled with CARDNAME,”
• “up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn.”