these all sound like fun sets, im pleasantly surprised
oh snap I didn't even click the pictures in the tweets from people there, that IS oko, okay yeah that's excellentYou left out the most interesting one!
Cowboy Oko on a set named after something Train related? That’s pretty damn cool!
Gavin has now posted a video about the cards from the Gencon and Barcelona events:I don't actually know if there's an official name for them? But the mtg wiki does call them test cards. Gavin designs a bunch for the Unknown event he runs at every Pro Tour ("MagicCon", but I know we're all old.) - most of the previous ones have been heavy on the commander but there's always a few interesting ones like this.
Problem is, they're only ever in that event, so supply is miniscule. Opposite-of-problem is, you could literally make your own and they'd look the same and preserve the spirit of the exercise.
While personally I'm more of a Canlander enjoyer, starting at 20 and removing multiplayer goes a long way to making me feel welcome in a format.
If you haven't tried Canlander or Duel Commander, give it a shot. I know we frown on Oko and Minsc and Boo and The initiative, but I think it's nice to have a format where you can play with all the broken shit you exclude from your cube, and it's also really nice to have a non-draft way to interact with magic.
Drafting is amazing, I wouldn't give it up for the world, but it does take a few hours
This seems to be a pattern started in cyberpunk NEO and art deco SNC. I suspect WotC are moving away from more traditional fantasy settings to make their Universes Beyond sets seem less anomalous.Also, not sure about that cowboy villan set yet. And I'm somewhat certain, that I will skip Mournwillow, that modern horror set from late '24. People wearing modern clothes on my magic cards feels offputting.
Yes, doing a soft landing and also pushing the boundaries of normal MTG to make it less obviously weird.This seems to be a pattern started in cyberpunk NEO and art deco SNC. I suspect WotC are moving away from more traditional fantasy settings to make their Universes Beyond sets seem less anomalous.
I think that may be a little bit of an overly-cynical take. WOTC usually plays things pretty safe as a company, so the idea that they would make a bunch of risky sets in short succession just to push other people's IP that is in no way guaranteed to succeed seems a bit far-fetched.This seems to be a pattern started in cyberpunk NEO and art deco SNC. I suspect WotC are moving away from more traditional fantasy settings to make their Universes Beyond sets seem less anomalous.
Exactly! I think the Omenpaths represent the opening of the multiverse and the broadening of horizons for its inhabitants (both literally and metaphorically). I think that's part of the reason why we're going to so many weird settings: Omenpaths are letting everything feel more connected even without many explicit ties to existing settings, so some of the more "out there" ideas like Bloomburrow are not as risky to attempt.They're actively talking about how the Omenpaths (which let you move between planes, even if you're not a planeswalker) will be an important story element going forward - it's definitely not status quo in terms of "every world is disconnected" which means setup now will pay even more dividends later for story people, in options if nothing else.
Yes. Australia was a penal colony for Great Britain during the 19th and early 20th centuries. Instead of throwing people in jail, they just sent them to Australia instead.Yes yes yes yes Train!
On another note. Did you mean to write Australia?
Yeah it was a metaphor. Australia was basically Britain’s Prison Realm.Okay it really surprised me because everything else you wrote was so serious and on point.
Zenith Chronicler?I realized this after gushing so much about Syr Ginger in the Eldraine thread, but holy heck, I've played or tested all the 2-MV 3-power artifact creatures without downsides. These are all great cards and I love having artifact creatures in my Cube that go into every deck, it makes for a lot more games of magic and manageable curves.
Very happy WotC is pursuing this direction recently.