EDIT: if Myr Enforcer doesn't count I think this should.
It's often used as 'destroy target player', sometimes even from the graveyard
Last edited:
But Virtue of Persistance having two modes is the entire point. I expect it to be hardcast in my cube as well, so for my environment it’s definitely a seven drop as well. But fine, if we look at pure 7+ drops without an alternate, cheaper use…Help me get some quick data. How many cards are in your cube that you'll usually cast at mv>6? Meaning something like Myr Enforcer or Virtue of Persistence don't really count, as they're cast for mv<7 and mv=2, primarily.
I want some idea of how many a normal cube runs so that I can see how far to push my cube.
And the latter is a hard maybe.
mv>6
It would feel like a betrayal to my Eldrazi overlords, but I'm sort of interested in a having all of my bombs have an alternate mode. Given that the average number of mv>6 cards around here is "like two," I'm feeling like a cube designed to ramp into cyclers, Virtues, and MDFCs is probably way smoother to run than a cube designed to ramp into 10 drops with no secondary option.But Virtue of Persistance having two modes is the entire point. I expect it to be hardcast in my cube as well