2-1'd (due to absurd mana issues, i straight crushed all my rematches) the modo pez cube again with mardu aggro. No real synergy, but Boros Charm, Blood Artist and Brimstone Volley were MVPs.
now i'm 7-2 in the cube for matches and 22-7 in games. peasant is fun!
4-man draft (with packs of 15 yeeeeesh) so it was really easy to see what was open, and the answer turned out to be 'damage'. Round one I curve my opponent into the dust. She's on, uh, UB tempo, or control, not sure which. She has a Shriekmaw, I have Lingering Souls and Grafted Wargear. I lose game two when I draw 13 of my 16 lands but kill her on turn 5 games one and three.
Round two is the cube owner on Jund. It's not very Jundy Jund and so I Jund him out handily in two games and am beat down in one (1 and 3, i lose 2 on a mull to 5 that never finds a second land).
Round three is a v. competent bant control list. I win g1, he wins g2, and I have to mull to 3 for the privilege of 'swamp, go, go, go, go, go, go, go, tapland, gg'
(we rematch and i kill him t4 and t6 and it's no contest when i have lands out)
Peasant cube is fun. I shouldn't be winning probably a third of my games but I think my curves are just giving me free time walks??? idk
I'm kind of bummed about the non-games, and particularly salty about mostly losing to variance (i had such a good games record!!), and I think I could've 3-0'd if I'd drafted tighter. Still v. fun though!