I was looking at checks as one of my main contenders. Definitely a powerful land in a 2c deck and a frequent tapped land in a greedy deck.Checklands for sure.
These are similar to checks, but less useful in the 2c decks. Also lacks the full 10 land cycle that I'm interested in for this idea (that I'll never build).Or the Battle for Zendikar Tango lands maybe
I was thinking pains might be THE most punishing because a 2c deck can avoid the pain payment a lot of the time and it's the worst land to have in multiples because KYS.Those two, painlands, filter lands and snarls.
Snarls are like bad checks, so I had my eye on them, too.
Filters are very good in 2c, but I'm hesitant because they can give MM. That's part of why they were good in that particular mana base.Filter lands was amazing with the rest of their Standard mana base back in the 5-color era though. They go really well with Vivid lands and Reflecting Pool
Alright, you guys mostly confirmed what I was thinking. Thanks. If anyone's curious, this idea is that DMU's mana has been entertaining to me and I'd like to complement the Domain with some non-typed duals which are better in less greedy decks.