Do I need an entire "play that card if it's a land or cast it if it's a spell"? Zzz...When {cardname} enters the battlefield, surveil 7, then exile the top card of your library. You may play that card this turn without paying its mana cost.
no you dont need thatI really like Adventures, even though I hate WotC.
WORDING?
Do I need an entire "play that card if it's a land or cast it if it's a spell"? Zzz...
I really hope so and halfway expect it to happen.
Hopefully they also return the stunning showcase frames. Those were the first and they haven't been matched so far.
1, T: Add UB?, BR? or UR?.
Obviously, they're all seeking to be black-based.1, T: Add WB? or UB?.
this post was physically painful to read. i love you boot, why must you hurt me in this wayNah, it's WB, BU, UG, GR, RW!
That or WU, UB, BR, RG, GW, WB, UR, BG, RW, GU.
I've gotta stand up for the superior color wheelthis post was physically painful to read. i love you boot, why must you hurt me in this way
One cute fact is that WotC changed its mind about wedge color order.I'll just write the principle behind the color order for anyone curious.
[...]
Wedges are the odd one out. To preserve symmetry, like how wedges have the shared allied color in the center, wedges have the shared enemy color there, which actually means they take the longest path. Sultai is BGU, green in the middle as it's the enemy color of blue and black, and it starts with black so that it's read clockwise.
This is my favorite post of the year so far. These rules have always baffled me until I read this! ThanksI'll just write the principle behind the color order for anyone curious.
First of all, the colors are always listed in clockwise order. Atraxa is GWUB, which is starting at G and going clockwise.
Why doesn't it start with white instead of green, the first color in WUBRG order? Because the second principle is shortest-path. These two rules inform almost every combination. Selesnya is GW (no colors between), not WG (every other color between). Boros is RW (skipping green), not WR (skipping blue and black). Similarly, Naya is RGW.
Wedges are the odd one out. To preserve symmetry, like how wedges have the shared allied color in the center, wedges have the shared enemy color there, which actually means they take the longest path. Sultai is BGU, green in the middle as it's the enemy color of blue and black, and it starts with black so that it's read clockwise.
i believe the proper order of pairings is:
WU
...
RW
Right. But how can I know what the pair order is? I doubt WU is the first pair to list no matter which three pairs are listed on the card.I'll just write the principle behind the color order for anyone curious.
Single color pair info
Only using two black pairs and ordering them based on their nonblack WUBRG color. In this case, G before W. That would at least give me a rule to use.1, T: Add BG or WB.
The problem with that suggestion is that is not how WotC would order those colors. It's always been (despite the UG Madness webcomic, R.I.P.! It even started out with a proper Communism joke for @TrainmasterGT!). In @Brad's example there's , , and . Two of those end on , while no pair starts with that color, and two of them start on , which is never the second color (for this shard's two color pairs). So, if you're sticking to the official order of color symbols, you're never going to have a pleasing transition for the three pairs in a shard. However, if you do allied - enemy - allied, so , , , you can put them in... the equivalent of alphabetical order. That is, if you would label the three colors in a shard A - B - C, with A being the first color in the sequence (so ), B being the second (so ), and C being the third and last (so, you guessed it, ), this orders them in AB - AC - BC order.I don't think there's a precedent for what you are asking for (assuming I understand it correctly), but my personal guess is that wotc would make them transition into each other. So for e.g. bant it would be -> -> and for mardu it would be -> -> . You could put them in any order, but this sort of follows the wedge principle of putting "the odd one out" in the middle.
I just wanted to note another pleasing detail that just caught my eye with my suggested wedge pairings.I should have used an example without simic since my mind always defaults to UG. I think I've tried the exercise of aligning three hybrid symbols of a wedge several times before and not being able to do so in an aesthetically pleasing way which is always extremely frustrating.
Honestly if I were to do "add two colors in a wedge" I might actually just reverse the enemy color pairing so it would end up as I outlined, even if that would be somewhat heretical. Ultimately it comes down to priorities and I'd rather it be more aesthetically pleasing.
There's also the option of "add two different colors of mana among " if you have an extreme case of ocd, but I probably wouldn't recommend it.
Seeing all three colors written together... It's ugly as hell lmao.> , ,
> , ,
> , ,
> , ,
> , ,
> , ,
> , ,
> , ,
> , ,
> , ,
Do you have themes for specific colors?I should have been more specific! I want permanents so that they contribute to black devotion. I do like that design, though.
As of now, borrowing from DMU...Do you have themes for specific colors?
<name> the ProudAs of now, borrowing from DMU...
W: Go wide
U: Spells
B: Graveyard, Sacrifice, Self discard
R: Aggro (help lol)
G: Big dudes