Chris Taylor
Contributor
I don't know about triggers that strong on something like being delt damage. How much of a wall is the 2/3 that makes them sac a creature? Let alone any ping synergies
it makes both players sac though
so idk where that leaves us
the 1st you gotta be real careful here as this can be really matchup-screwing, i dunno if this okayHi everyone, first time poster here. I had a few ideas I'd like a little feedback on/number tweaking, etc.
~ Dragon 3RR
Creature - Dragon
Flying, Haste
Whenever ~ attacks, it deals 1 damage to each player and each planeswalker.
4/4
~ Goblin R
Creature - Goblin
Haste?
Whenever ~ attacks, you may have it deal 2(3?) damage to you. If you do, put a +1/+1 counter on it.
1/1
Could I get away with making this a 3/4? Every time I make fighty creatures, I obviously want them to have like 8 toughness, but that's silly.
unless the blocker/attacker has first strike, in which case it is precisely double-strike
Actually I misspoke above, this isn't quite anti-double strike. Death is a state-based action, so if First Strike damage kills the bear, the triggered response-punch will fizzle on the stack. So again, this guy loves toughness boosts and other aura/equip stuff.
the 1st you gotta be real careful here as this can be really matchup-screwing, i dunno if this okay
the 2nd one doesn't need haste at all imo, compare stromkirk noble which is great in many cubes
~ Dragon 3RR
Creature - Dragon
Flying, Haste
Whenever ~ attacks, it deals 1 damage to each player and each planeswalker.
4/4
i thought it said 1 damage to each creature and each planeswalker which would've been very differentThat dragon doesn't seem any more scary than Thundermaw. It's safe to print, I'd say.
Spending three mana on a rock isn't necessarily a problem (I already run Darksteel Ingot, Pristine Talisman and Unstable Obelisk at the moment), but making this two mana is. Problem with two-mana rocks is every non-aggro deck scoops them up. I run several two mana rocks already, but I want something that non-Grixis decks aren't really interested in.I think the issue with Gem and Obelisk is people don't want to spend 3 mana on them. Why not drop the cost to 2 and make it tap for colorless? Do you not want 2-costing mana rocks? Why not just make Gem of Becoming cost 1? Then you can trinket mage for it!