General Custom Cards: The Lab

I don't like my version:
169kxoo.jpg

takes too long to read.
 
What I can't figure out is why people don't take fetchlands more highly in everyone's cubes. I don't think they're overrated or underrated here - just, well, rated. But they seem undervalued in other people's environments. Don't players want consistent manabases so they can cast their spells?

I think this phenomenon was brought to bear in the online drafts Jason ran, where every participant was a Riptide regular. We know they're good, and sure enough, there weren't enough to go around.

Had a draft like this friday night. Nobody took any lands, so I ended up in RG colors with 3-4 RG lands, 2-3 off-color fetches, and city of brass. Another player drafted about 10 fetches and 5 shocks and built 5 color. Which was surely a bad plan, but his mana base wasn't actually that terrible.
 

Onderzeeboot

Ecstatic Orb
I don't like my version, takes too long to read.
I still think the life payment should be part of the activation cost to make the rules text easier to parse. A shorter cardname would also help I guess?

Edit: What if we take Lightning Storm as inspiration?

{T}, pay X life: Add X mana in any color to your mana pool, where X is 1 plus the number of charge counters on ~. Then put a charge counter on ~.
 
I still think the life payment should be part of the activation cost to make the rules text easier to parse. A shorter cardname would also help I guess?

Edit: What if we take Lightning Storm as inspiration?

{T}, pay X life: Add X mana in any color to your mana pool, where X is 1 plus the number of charge counters on ~. Then put a charge counter on ~.


I don't think that actually works, as the X in the cost is undefined, and can be whatever you want.

Some guys custom cube. Haven't looked at it all, but there some interesting stuff there
http://www.mtgsalvation.com/forums/...s/192400-360-custom-quitequieters-custom-cube
 
Similar land from Shadowsauce's custom cube:
Phyrexian Monolith
Legendary Land
Infect (This deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2, T: Phyrexian Monolith deals 2 damage to you. Then add 1 to your mana pool for each poison counter you have.
 

Jason Waddell

Administrator
Staff member
Swinging Protagonist {G/W}{G/W}
Creature - Human Warrior (R)
Flash
Undying
2/2

I'm not sure if you care about the color pie, but considering Undying was in every color BUT white I'm pretty sure this card would get you immediately ejected from NGDS3. Hybrids live in the intersection of two colors and golds in the union.
 
Wow I had no idea, I just assumed that white only got bad ones and thats why I never heard of her.
Well I'm no Anotak, and certainly no MARO. I just like the idea that you've got this idiot swinging in to save the day, who of course survives the telling blow and comes back more reliable for the end of the story. GW seem like it's full of tropey protagonists to me.

Whats an NGDS3?
 

Jason Waddell

Administrator
Staff member
"Next Great Designer Search 3". It's mostly a commentary on how in NGDS1 and 2 they were really sticklery on obeying the color pie and what rarity certain effects should be printed on. Not a dig on the design itself.

Flash and Undying would put it in {G/U} for hybrid.
 
Blue feels the least apt grave recurring for creatures, and getting bigger after it dies in honerable combat sounds super not blue to me. I guess it does know how to flash though. I think White was the only one excluded from undying because they were trying to give them "the hunted" feel. White were the victims of stuff with undying and werewolf shit flavorfully in that set. White had all the puny hughmons. I'm sure that could change some day. I mean look at persist etc. This card could just have persist but then I'd have to do more thinking.

White is second seat for reanimation right?
 

Jason Waddell

Administrator
Staff member
Blue feels the least apt grave recurring for creatures, and getting bigger after it dies in honerable combat sounds super not blue to me. I guess it does know how to flash though. I think White was the only one excluded from undying because they were trying to give them "the hunted" feel. White were the victims of stuff with undying and werewolf shit flavorfully in that set. White had all the puny hughmons. I'm sure that could change some day. I mean look at persist etc. This card could just have persist but then I'd have to do more thinking.

White is second seat for reanimation right?

Yeah, I mean, they moved Exalted into Black so this sort of thing is not unheard of.
 
Well I'm no Anotak
woah what i didn't realize i did anything notable

for what it's worth, i think white could get undying more than blue/red, but it was tied with horror monsters. undying horror monsters are unwhite. if anything though it might need a namechange for a future environs to do that or something idk
 
What do you think of the card though?

woah what i didn't realize i did anything notable

I dunno you're way more of a rosewaters pie warrior than I am, or at least you don't mind telling me what rosewater has said or what seems to be treading on other colours part of the pie.
 
What do you think of the card though?
i edited my post while you were writing yours

it should be uncommon, not rare probably. very unrare

I dunno you're way more of a rosewaters pie warrior than I am, or at least you don't mind telling me what rosewater has said or what seems to be treading on other colours part of the pie.
ah yeah

i just think it is very important to know when we are breaking rules so we know why we are. it is okay to break rules though!
 
I feel like there is less need for a lot of my crusades now. It took them a lot of fucking time to get to courser / oracle / coiling oracle / domri type cards and it feels like even longer to get to Faithless Looting and Pyromaster and they still seem uncomfortable with that.

I think scry lands were such a step in the right direction. Giving many decks card selection if they were willing to pay for it was a great trick
 
bad playtest name but
Zomblade {4}{B}
Artifact - Equipment
When Zomblade enters the battlefield, return target creature card from your graveyard to the battlefield.
Whenever equipped creature dies, return Zomblade to its owner’s hand.
Equip {3}

edit:
say i dont want the same creature to be reanimated over and over
"Whenever equipped creature dies, exile it, then return Zomblade to its owner’s hand."
does this wording work

maybe it should be equip {2} in that case
 

Onderzeeboot

Ecstatic Orb
I like the effect, but the base stats seem pretty mediocre, and granting everything evoke doesn't feel like a bonus that warrants grey ogre stats. Also, while there are evoke cards in every color, it feels mostly black (sacrificing stuff), red (short term gains over long term planning) or green (has a lot of self-sacrificing creatures). It doesn't feel at all blue. Thirdly (and probably least important), the 1GU slot is literately teeming with good existing options (Edric, Trygon Predator, Lorescale Coatl and more, depending on the power level of your cube), so why design a creature for that slot?

I'ld go 1BG and give it either better base stats or an additional ability.

Is "Whenever a nontoken creature you control dies, put a 1/1 black Wolf creature with deathtouch onto the battlefield." too good next to granting everything evoke? Because that seems very inline with the artwork and works really well with granting things evoke. Maybe at 2BG?
 

Onderzeeboot

Ecstatic Orb
Ah, I forgot the nontoken clause, but yeah, I can imagine that card is annoying. It triggers on your opponent's creatures dying though, and that makes a big difference. Basically your opponent can't attack into your rats, because you will just get new rats while he is losing stuff.
 
Top