General Custom Cards: The Lab

When I was still doing custom cards that didn’t alter game rules or finished cycles I had a dream of something like this

——

When you discard a card without cycling it, do X.
When you cycle a card, do Y.

On the same card. And I would let Y be stronger than X.

——

I had another dream that I liked a little bit more:

When you discard a card, do X.
At the beginning of your end step, if you’ve cycled a card this turn, do Y.

On the same card. On this variant Y didn’t have to be stronger than X because it’s a bonus ability you get in addition to X. This variant creates the puzzle of how the player can cycle exactly one card each turn.

I could create a whole custom cube around that mechanic.
 
I think you get first strike and last strike. Sweet, didn't think of that.

I want surveil instead if scry also but assumed it would be too good. I'll probably just try that
 
Feels like a green card that you slapped "Plains" on to make it seem white. It's too efficient for white, in my opinion. The closest thing we have to this is probably Kayla's Command, which is harder to cast, makes a smaller body, and gets a basic.

I'd also like the art to be a prairie dog.
 

Onderzeeboot

Ecstatic Orb
Is this just worse than Makeshift Munitions? What would it take to be good enough?
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I’ld be inclined to make this a triggered ability instead. “Whenever a nontoken artifact or creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token with decayed.”, and then maybe an activated ability that lets you sac a Zombie for an effect?
 
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