General Custom Cards: The Lab

If I saw this card in a draft I would reveal it to the table and ask what happens now. If there was something I misunderstood.
I think this depends on familiarity with the frame. Personally, I don't use any draft matters cards and didn't even recognize the frame.

A new keyword doesn't necessarily need a specialized frame, either way.
 

Jason Waddell

Administrator
Staff member
You cannot be serious but I see you got your likes for this snappy comment.

You DO know why these creatures have the conspiracy frame and it is not because they are creatures.

Give your creature the draft-matters treatment and then it will need the conspiracy card frame.

I hope this helps

If I saw this card in a draft I would reveal it to the table and ask what happens now. If there was something I misunderstood.
Vel, chill.
 

Onderzeeboot

Ecstatic Orb
You cannot be serious but I see you got your likes for this snappy comment.

You DO know why these creatures have the conspiracy frame and it is not because they are creatures.

Give your creature the draft-matters treatment and then it will need the conspiracy card frame.

I hope this helps

If I saw this card in a draft I would reveal it to the table and ask what happens now. If there was something I misunderstood.
Hey Velrun, sorry if it came across as snappy, that wasn't my intent! I'm aware of the baggage this frame carries, my original post even mentions I used the Conspiracy frame. I simply reacted to your opinion that you didn't think the frame looked like a creature, showing that WotC had used the same frame for creatures themselves. In the end it's a matter of taste and familiarity with the intended use of the frame, I think. It is more than okay that the frame doesn't work for you, but I expect most players to not have the same issue. It's been years since Conspiracy 2 was released, and a lot of players don't have any active memories to those draft matters cards, let alone to what frame they came in. That said, if you have a better suggestion that's available on https://cardconjurer.vercel.app/, please suggest it!

PS I'm aware that a mechanic doesn't necessarily need a special frame, but I find it does help in some cases, e.g. snow, miracle, and enchantment creatures (Theros). Having a special frame would, in this case, immediately signal that you have to pay attention to what mana you're tapping to cast the card. I think that's neat, but again, that's my opinion! <3
 
Maybe I should have added a few words but I knew they would be understood by you @Onderzeeboot even if I didn’t write them because you actually was there 10 years ago when Fiora was a thing.

I should have added some kind of ‘non-draft matters’ or ‘normal’ to the sentence so it would go something like this:

“I don’t think that frame looks like a normal creature. Looks more like a book or a scroll.”

The card frame was officially designed to help players distinguish between which cards had a specific draft matters ability on them. This was deemed important by Wizards of the Coast. Hence why the frame exists and those creatures you posted have that card frame. To help the players understand that those creatures have an ability during the drafting which is not normal.

Back on topic: Cards like Arcane Savant deserves the conspiracy frame because it does a conspiracy thing. Normal custom cards with no special card effect doesn’t. It will only confuse.

You can do what you want but the whole point of having a is to be able to talk about these things. Nothing wrong with saying they don’t look right because it goes against what Wizards wanted and what we have precedent for. I understand it is not popular to express such things in here.
 
Can't look right now, but if this is a clone from the original site, it might not feature the Prototype frame, because the original was taken down last summer, I believe?
right, this version is frozen in time at the point when CC got threatened out of existence by the hasbro shakedown gang
 
Which one do you prefer? I added the * to indicate that it's slightly modified. The second one has bold so that you aren't wondering what's different. I'm only altering cards to reduce token types, so several are gonna be like "When derp enters the battlefield, create a 1/1 white Human Solider creature token." when the normal card makes a GW Citizen and it might be a bit less obvious to realize why the card has a * on it. These are for the Eldrazi cube idea, which will use only proxies of real cards.
EDIT:
An example where it may be less obvious.
 
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I don't like the last two treatments with the caption bar. I do like emphasizing that these cards are different with a different frame. of these 7 I like 4, 1, 5 the most
 
Some more ideas of how to show it's a slightly different card. Most of them are very minimal changes.
As someone who already uses the Cardname+ format for any card that gets buffed (to fit in a Vintage cube), I like this idea.

My advice: if it's a token change, I wouldn't add + or *. They make bigger Oracle errata to cards all the time. I don't think the difference is worth it tbh.

I would avoid using both + and * together and just use * for both buffs, nerfs, and side-grades. + always makes me assume it's better (thanks, Slay the Spire).

The bolded text looks cleanest to me and is how I would show the difference. But i wouldn't bother bolding token changes.
 
As someone who already uses the Cardname+ format for any card that gets buffed (to fit in a Vintage cube), I like this idea.
I wanted to use the Alchemy-A a long time ago, but couldn't figure it out. Your "+" is was motivated this idea.
My advice: if it's a token change, I wouldn't add + or *. They make bigger Oracle errata to cards all the time. I don't think the difference is worth it tbh.
Maybe. I'm mostly shifting Generous Ent to not make food, Gild and The First Iroan Games to Treasures, plus all 1/1 white non-flying tokens will be either Humans or Soldiers. Not sure yet. It only affects like 6-8 cards. This will let me use 2-3 DFC tokens for like 20-30 token creators. Spawn, Scion, Treasure, Spirit, and maybe add the Human/Soldiers plus one other.
I would avoid using both + and * together and just use * for both buffs, nerfs, and side-grades. + always makes me assume it's better (thanks, Slay the Spire).
Yeah. + is definitely for a buff. * feels like there's something to note, but doesn't really suggest better or what.
The bolded text looks cleanest to me and is how I would show the difference. But i wouldn't bother bolding token changes.
I don't like the last two treatments with the caption bar. I do like emphasizing that these cards are different with a different frame. of these 7 I like 4, 1, 5 the most
This is exactly why I asked. I feel like the bold is ugly and that the nickname frames got to the point the best lol.
 
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Currently looking at a couple different iterations of a card I've been working on. I really like the idea of something that plays with counters. I added the gy hate section as a bit of incidental graveyard hate and it fits the flavour, but I'm not sure I like it. Right now I'm trying to decide between the charm format where everything costs the same or the Staff-of-Domination layout where each thing costs different.

I had playtested a version that put one counter on for {1} but that was insane, haha. So I'm also trying to decide how much each one should cost.
 
I wanted to use the Alchemy-A a long time ago, but couldn't figure it out. Your "+" is was motivated this idea.

Maybe. I'm mostly shifting Generous Ent to not make food, Gild and The First Iroan Games to Treasures, plus all 1/1 white non-flying tokens will be either Humans or Soldiers. Not sure yet. It only affects like 6-8 cards. This will let me use 2-3 DFC tokens for like 20-30 token creators. Spawn, Scion, Treasure, Spirit, and maybe add the Human/Soldiers plus one other.

Yeah. + is definitely for a buff. * feels like there's something to note, but doesn't really suggest better or what.


This is exactly why I asked. I feel like the bold is ugly and that the nickname frames got to the point the best lol.
Fair, I definitely feel that it's probably a personal preference at that point then, haha. Whatever works easiest for the group.
 
@Brad
The Alchemy A would be preferable. I have the same situation going on with many D&D cards that take initiative (errata to dungeon venturing.) If that is not possible I would go with @Phone ’s suggestion and only use a single * and never use anything else. Do this for all cards that have a change. I would also not highlight the specific changed text with bold. It looks ugly and you regret this later on.
 
I like the 3 2 1 Clean-bot, personally. Feels fair and flexible. I do question if a 1/2 for 1 is too weak for the effect it provides.
 
my favourite would be creature costs {1}, all abilities cost {2}. I think you can mess with the body a fair bit but I think 2/1 or 1/2 are the ideal choices for stats. at Brass Man sizing I think the effect not being a drawback, and the cost being a single generic mana, becomes more relevant. if i could play any of these i would use them as cheap blockers that snipe my opponent's snowballing value in a control deck
 
Yeah, I think it depends on what you're using it with. I've been testing it at paying (2) and getting a ton of incremental value on planeswalkers, Parallax Wave, Intrepid Adversary, etc. So I think 1/2 may be perfect depending how much you have to pay. I think the 3-2-1 has a lot of aesthetic value but it would have to be something more like a 1/3.
 
Anyone able to find high quality art of Christine Choi's Expedition Flooded Grove? I know this isn't custom, but you guys find art. It's for a proxy, so that's kinda custom?
 
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