Fire Imp works, but it's a very uninspiring design, the real card doesn't match its functionality and it's pretty much a small Flametongue Kavu. In other words, It's a purely aesthethic issue hahaha
The problem I have had with broad archetypes is that they weren't truly broad. As in, they covered several colours in theory but, in reality, it just meant the same boring 2-colour archetype had a lot of splash options. So I have to work harder to make that a reality. For example, I should expand artifact support to cover more colours:
For example, all these cards like big artifacts:
An archetype that I could see also existing is green Mega Ramp. Why not combine cards like this?
I wonder how cubable these cards are:
I've seen the latter in a few lists so it's not out of the question.
I also have a lot of 1/1 Servo tokens in my cube so artifacts and tokens should be made to have a larger overlap:
The problem I have had with broad archetypes is that they weren't truly broad. As in, they covered several colours in theory but, in reality, it just meant the same boring 2-colour archetype had a lot of splash options. So I have to work harder to make that a reality. For example, I should expand artifact support to cover more colours:
For example, all these cards like big artifacts:
An archetype that I could see also existing is green Mega Ramp. Why not combine cards like this?
I wonder how cubable these cards are:
I've seen the latter in a few lists so it's not out of the question.
I also have a lot of 1/1 Servo tokens in my cube so artifacts and tokens should be made to have a larger overlap: