Why are we talking about modern in fight club? And where's ya damn scapeshift?
I wasn't actually trying to promote discussion. Sorry
Why are we talking about modern in fight club? And where's ya damn scapeshift?
/salt
Most of those cards you mention are black, which means you are likely to be playing some of those as well. If that's the case then you don't want to exile your own creatures.
It's a bit different if you're talking about something like anger of the gods though.
We got people sayin' that aggro is getting a little too easy. Black sac-aggro is a prominent archetype among our cubes, Infest effects are good against aggro anyway, so why not give a little pushed counterplay to the "easy mode" decks. I think I'll be trying it out at least, but keeping watchful if it should just be DiS.It could also be that many environments have pushed aggro so hard (and taken away so much efficient removal), that drafting that strategy is super easy mode now. To the point where trying to draft control (that has the worst odds against aggro according to traditional Roshambo), simply isn't worth drafting anymore.
Back when Jackal Pup was the best red one drop and guys followed that up with Blood Knight and that was the nut draw, I completely understand why even poorly built control decks were ruling the roost in cube. That simply isn't what most modern cubes look like now. Even in lower powered versions, I'm pretty sure guys are able to put together fast and explosive aggressive decks that would trounce old JackalPup.dec. Has control really been given similar upgrades though (Titans withstanding)?
Sometimes if I'm already into the grave crawlers I'll scoop up that anger for myself because I know how hopeless it can feel for the creature-lighter decks to battle me when they ain't got it. That's if like the pack is low on playable or it wheeled.
Sometimes if I'm already into the grave crawlers I'll scoop up that anger for myself because I know how hopeless it can feel for the creature-lighter decks to battle me when they ain't got it. That's if like the pack is low on playable or it wheeled.
I think I like them both quite a bit but the regrowth is cooler to me. If that card seems low impact and durdly, it's probably because your cube or deck is and you don't have enough interaction putting stuff into the graveyards, or don't have enough efficient plays to even get excited about doing a second time.vs.
Both have been more middling and durdly than I expected or wanted, so I'm looking to cut one of them
Flying vs easier mana cost? More interaction without flying? Which is better? Fight!
This isn't a fair fight imo but i just wanted to post these cards next to each other:
I hate gurmag angler so much you guys. If anyone is running it instead of tasigur because tasi is too good or whatever, please take gurmag angler out of your cube and replace it with muckdraggers. You will thank me later i promise.