Chris Taylor
Contributor
So I've been given a bit of a challange by...myself.
The first cube I worked on with a few buddies hasn't been updated since I left, but they want a cube around for when I'm not there, or from when they feel like something different. I offered some design help, asking for their aims and I could suggest some cards.
Their design restrictions:
-Must be at least 1000 cards
-Powered
-Singleton (Functional Reprints Allowed)
-Heavy Multicolor Sections, at least 13 cards per color, + manafixing.
-Small Banlist of "Unfun" Cards (Armageddon, Control Magic, Treachery, Mind Twist, Plow Under, Stunted Growth)
How possible do you guys think it is to try and squeeze good gameplay out of this enviornment? Should I try, or leave them to their construction?
The first cube I worked on with a few buddies hasn't been updated since I left, but they want a cube around for when I'm not there, or from when they feel like something different. I offered some design help, asking for their aims and I could suggest some cards.
Their design restrictions:
-Must be at least 1000 cards
-Powered
-Singleton (Functional Reprints Allowed)
-Heavy Multicolor Sections, at least 13 cards per color, + manafixing.
-Small Banlist of "Unfun" Cards (Armageddon, Control Magic, Treachery, Mind Twist, Plow Under, Stunted Growth)
How possible do you guys think it is to try and squeeze good gameplay out of this enviornment? Should I try, or leave them to their construction?