Recently my cube has been going through a bit of a mid life crisis. More specifically, I've grown weary of the slow power creep that has come with acquiring more and more cards for it (and reading mtgs cube forums). I've begun the process of gutting it and making it a more interesting environment to play in (and coincidentally found this forum at the same time). However, I'm finding that I have more slots to fill than I have cards for and that the kinds of cards I'm looking for are hard to find in gatherer.
So, basically, I'm looking for cards that encourage more interactivity, more decisions, or create fun game states. I realize that fun is subjective, but I can say pretty definitively that jamming cards like batterskull, grave titan, treachery, etc. has grown old quickly. I also realize, that to some extent, certain strategies need a critical number of 2/2's for 1 to get the job done, even if those cards aren't the most exciting to play.
some cards that I've added/previously played with that have worked out pretty well.
fact or fiction
overburden
rite of replication
deep-sea kraken
knight of the holy nimbus
silverblade paladin
reveillark
galepowder mage
mikaeus, the lunarch
porphyry nodes
rotting rats
skirsdag high priest
mindslicer
chain of smog
rescue from the underworld
goblin bombardment
greater gargadon
taurean mauler
goblin sharpshooter
birthing pod
oath of druids
polukranos, world eater
spawnwrithe
skinshifter
knight of the reliquary
tangle wire
winter orb
TL;DR... In search of fun/interactive cube cards. Also open to larger scale ideas and archetypes. Aiming for a medium power level and with a high skill cap
So, basically, I'm looking for cards that encourage more interactivity, more decisions, or create fun game states. I realize that fun is subjective, but I can say pretty definitively that jamming cards like batterskull, grave titan, treachery, etc. has grown old quickly. I also realize, that to some extent, certain strategies need a critical number of 2/2's for 1 to get the job done, even if those cards aren't the most exciting to play.
some cards that I've added/previously played with that have worked out pretty well.
fact or fiction
overburden
rite of replication
deep-sea kraken
knight of the holy nimbus
silverblade paladin
reveillark
galepowder mage
mikaeus, the lunarch
porphyry nodes
rotting rats
skirsdag high priest
mindslicer
chain of smog
rescue from the underworld
goblin bombardment
greater gargadon
taurean mauler
goblin sharpshooter
birthing pod
oath of druids
polukranos, world eater
spawnwrithe
skinshifter
knight of the reliquary
tangle wire
winter orb
TL;DR... In search of fun/interactive cube cards. Also open to larger scale ideas and archetypes. Aiming for a medium power level and with a high skill cap