Onderzeeboot
Ecstatic Orb
Restoration Angel says non-Angel creature?
Restoration Angel says non-Angel creature?
I don't really mind this one too much in cube. I feel like recurring your thragtusks etc are kinda essential to making your wonky value reanimator decks work.
I just think thragtusk is such a GOOD LUCK, NERD card and enough decks struggle to fight through that it's just not worth having, much less anyone doing anything grotesque like flickering or reanimating it.
I don't think Thragtusk is "too strong" or whatever. It even plays well with other colors, doesn't brick wall aggro nearly as badly as, say, Archangel of Thune, etc. Along the lines of CML's comment, it plays a bit like a 4-drop in that it's more of a value machine than a proto-finisher. It's a little too easy to get value but that's not a massive problem (not exactly hard to get value of 'lark, for example).
That said, I cut it pre-Conspiracy to try out some other green 5's and with Nissa also holding up a 5-drop slot I don't see it coming back for a bit. It'll probably replace a random 5 or 6 drop once I start cutting M15 underperformers.
I wouldn't fault people for keeping it out due to Standard fatigue from last year but eventually we gotta get over these kinds of things.
I guess what I'm trying to say is that with the speed of the typical riptide cube, ol' Tusky isn't as bad of a beast as he was in Standard. It's mostly that he isn't backed up by a quartet of Restoration Angels (though that is an interaction that can happen in cube).
the aristocrat was truly a magnificent magic card and i miss it more than i miss any standard card that is not vengevine, squadron hawk, or fauna shaman
CML you are a man of my own taste.the aristocrat was truly a magnificent magic card and i miss it more than i miss any standard card that is not vengevine, squadron hawk, or fauna shaman
I think sphinx rev has sort of turned into what thragtusk was during INN-RNR, at least in the sense that it sort of dictates what decks can exist in the format, because eventually control is going to fire off a huge huge rev and if you can't beat that you should reconsider your deck. Luckily, we being cube builders, can decide to include both boogeymen in our aggrocubes as a joke as we pile up on fast duders and burn and make pitiful revenges on those card whenever anyone picks up and build dorky control decks with them.Rakdos aggro sure was fun to play against swagtusk and sphinx rev. Oh, wait, no.