The new “Jumpstart” product is an inspiration to me as a cube architect.
Often I see my players struggling over a draft pick, deep in the tank for minutes at a time, multiple times per pack. The same stressed expression clouds their face through the deckbuilding stage, but finally they throw some cards together and start the matches. The play itself is a good time, but when I sort through their lists at the end of the night, I see poor curves, poor manabases, and outright nonbos.
Does this describe anyone in your group?
Some players love to draft and build; others just want to pick up and play! If you’re also trying to serve players like this, I believe the Jumpstart model can also be helpful to you. For my own group, i’m building 20-card “Jumpstarts” and allowing players to pick 2 at the start of the night. Building these is definitely not the same as building a cube, and i think my lists are FAR from optimal, but for the sake of discussion, here are some of them:
Boros Mentors
Simic Saboteurs
Black Devotees
So far I have built 1 Jumpstarter per guild pair, 1 per mono color, and a goofy Mardu list built around Lark and Alesha. I usually draft with 2-4 total players (right now it’s just my poor wife who has to put up with my cube addiction), and i think it’s good to have about twice as many available as will actually be used that night. The best part is, converting from Jumpstarters back to a traditional cube is as easy as sorting the Jumpstarters back into the cube box and lands box!
I hope this provides inspiration to any other architects out there who are looking to try something new with their online or IRL groups. Thank you all for making this community excellent!
Often I see my players struggling over a draft pick, deep in the tank for minutes at a time, multiple times per pack. The same stressed expression clouds their face through the deckbuilding stage, but finally they throw some cards together and start the matches. The play itself is a good time, but when I sort through their lists at the end of the night, I see poor curves, poor manabases, and outright nonbos.
Does this describe anyone in your group?
Some players love to draft and build; others just want to pick up and play! If you’re also trying to serve players like this, I believe the Jumpstart model can also be helpful to you. For my own group, i’m building 20-card “Jumpstarts” and allowing players to pick 2 at the start of the night. Building these is definitely not the same as building a cube, and i think my lists are FAR from optimal, but for the sake of discussion, here are some of them:
Boros Mentors
Simic Saboteurs
Black Devotees
So far I have built 1 Jumpstarter per guild pair, 1 per mono color, and a goofy Mardu list built around Lark and Alesha. I usually draft with 2-4 total players (right now it’s just my poor wife who has to put up with my cube addiction), and i think it’s good to have about twice as many available as will actually be used that night. The best part is, converting from Jumpstarters back to a traditional cube is as easy as sorting the Jumpstarters back into the cube box and lands box!
I hope this provides inspiration to any other architects out there who are looking to try something new with their online or IRL groups. Thank you all for making this community excellent!