Also, look at this little sneak:
The first fortell card that really intrigues me. It is a colorless aggro 2-drop that can also come into play for free after Wildfire/Upheaval/Devastation.
Also, look at this little sneak:
Do we have that in text form?
EDIT: The videos, I mean.
It would be very long to describe but in short: Power creep is not when a new card is better than an old card. Power creep is when everything in the game suddenly has to be a lot better as a result of a mistake or a choice in the past.
All I wanted fromnthis set was a single useful landfall card thats either or ... and all I got is a totally useless common and a almost functional reprint. Like, it's the set's showcase mechanic and there are colors which get nothibg more than TWO cards? I'm gonna cry a bit now and order my Adventuring Gear
Say what you want about the B/W Saga, it still isn't better than Dennis.
I think Dennis is a little better. I think a 4/5 Trample ETB Lightning Helix the opponent's face for 1CCC is going to be better on average than a 4/4 Flying Vigilance comes with suspend 1 Reave Soul suspend 2 Double Cleave if it lives for 1CCC.1) Is it? I honestly don't know, I've never played a Rhino. They're pretty damn good, but a Serra Angel + Removal + A Double-Striking Serra Angel seems pretty good too.
I've been calling him that . There was a Rhystic Studies video release about 15 months ago in which Sam compared Siege Rhino to Dennis the Menace. Siege Rhino is an influential enough card where I felt it deserved a nickname, so I started to call it Dennis.2) The rhino is named Dennis???
I should state before I get into any of this that my list up on Cube Cobra right now does not reflect what I'm planning on with my latest writings. I think the variation up on CC right now matches the majority of what I'm about to say, but if there are any incongruences, it's because that list hasn't been touched in a year.Oh yeah, that was a good one! Dennis is a great name, but...he has trample, not menace.
That's absolutely reasonable about Rhino being better on average than Angry Emo Angel in an environment in which people can be expected to have Doom Blade. I feel like I need to host a round table discussion on removal, because it shapes so many decisions about cubes and often gets swept under the rug. What's your removal policy? For example, I tend to tone down my removal, especially in terms of putting a lot of it at sorcery speed, so of course the Saga is going to be stronger from my point of view than from yours (note: after looking at my cube I was right; I only have 2 pieces of 'unconditional' removal at CMC 2 and they're both at sorcery speed, with people having to go up to CMC 3 before it starts becoming common. Burn of course is available freely for 2 or even 1, but it's not going to be able to take down a 4-toughness creature easily. There's a fair amount of removal, actually, but a lot of it is conditional or requires some amount of extra work like Heartfire Immolator or Fiend Hunter). Also, good thing Dennis will never have to worry about Doom Blade
Absolutely! Urza, Lord High Artificer passes the test because he brings along a little robot buddy. Even if Urza immediately dies, the Robot can still pack a punch, and Vise Versa. Urza is probably even better than Dennis in some cubes! Yawgmoth, Thran Physician is a little more tenuous. He has a manaless activated ability that can be used at instant speed, which is always a plus when dealing with these types of cards. In response to a kill spell, you could sacrifice your board to put a bunch of counters on things. Of course, having to sac your board on the opponent's terms is rather unhelpful. I think Yawgmoth, Thran Physician technically passes the Dennis test, but I don't think the card is anywhere near as powerful without proper support. Some cards that I would argue also pass the Dennis test are:Do you think ANY CMC4 creature passes the Dennis test in an environment with in an environment with Modern-ish levels of removal? I feel like Yawgmoth, Thran Physician or Urza, Lord High Artificer might meet your standards, but even then I agree it's a tough bar.
Trainmaster
About the 10 uncommon Realm Lands: This set will be the rise of the Primeval Titan!
The blue-green Realm Land creates a copy of a creature and puts counters on it.
For posterity
So... you're saying it's Prime Time for Prime Time?Trainmaster
About the 10 uncommon Realm Lands: This set will be the rise of the Primeval Titan!
The blue-green Realm Land creates a copy of a creature and puts counters on it.
Also works well with Titania, Protector of Argoth, or Quarry Beetle if you want slightly lower power.