Ptshr.. Meteors that cannot destroy lands..
Ptshr.. Meteors that cannot destroy lands..
Here you go, ravnic:Are there cards without the keyword proliferate, which still work like it with all kind of counters? I can think of these 3 but I would hope there are more.
I'm looking for UW cards, specially those that are control oriented. I have Supreme Veridict, Sphinx's Revelation but I'm not sure about what more could be interesting. Deputy of Retention seems fun, but he also seems much weaker and he's far from a card that would push me into UW.
Deputy of Detention seems like a card that's more for creature decks and less for control, where I would prefer Detention Sphere but that doesn't really draw you into Azorius.
My players personally love Dragonlord Ojutai. I like that it's a big splashy card that saw play in standard and the hexproof ability provides interesting counterplay compared to something like Sphinx of Jwar Isle.
I've been toying around with the idea of Dovin's Acuity but I haven't played with it outside of Arena Best of One and Draft so I'm not sure how it would translate to a cube environment.
Other cube communities really like Fractured Identity but its power level makes me nervous.
Oh please, just because you don't like it doesn't mean it's a bad format. I hugely enjoy the Commander games with my playgroup, and really, there's nothing inherently "worst" about 100 card highlander Magic with a general that you build around. In general, I find that players who soured on the format either don't enjoy the politics of multiplayer games, or played some Commander games where the players at the table went into the game with divergent expectations on what is appropriate/fun in the format. Neither of those make Commander the "worst" format, they just make it "the format that's not for you" and "the format that didn't get a fair chance" respectively.arguably the worst magic format.
Off-topic is what we live for hereBut that's very off-topic, I think.
That's an opinion that I respectfully disagree with, but I won't force you to play a format you don't enjoy. It's just that I don't really get why people feel the need to badmouth commander, when there's obviously a lot of people (myself included) that do enjoy the format. Live and let live, or something like that.Magic is not well-suited to multiplayer and does not lend itself well to politics.
Oh please, just because you don't like it doesn't mean it's a bad format. I hugely enjoy the Commander games with my playgroup, and really, there's nothing inherently "worst" about 100 card highlander Magic with a general that you build around. In general, I find that players who soured on the format either don't enjoy the politics of multiplayer games, or played some Commander games where the players at the table went into the game with divergent expectations on what is appropriate/fun in the format. Neither of those make Commander the "worst" format, they just make it "the format that's not for you" and "the format that didn't get a fair chance" respectively.
the fact of the matter is, commander is poorly regulated and relies far too heavily on social contracts to do the heavy lifting in the balance department.
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but the fact of the matter is, commander is poorly regulated and relies far too heavily on social contracts to do the heavy lifting in the balance department. If you don't have that (which many people don't), it is incredibly disheartening.
Games have to be "regulated" and it's bad to rely on social relations between human beings to have a fun experience with your friends?
Fuck, I've been gaming wrong this whole time. Oh man, this is a really really bad sign for D&D, might be time to retire the old DM screen.
I was going to say it's not a great example because D&D is better categorized as a toy and hence works very differenly from a game like Magic but, you know what? I actually think this is a similar to the Monte Cook design debate.Oh man, this is a really really bad sign for D&D, might be time to retire the old DM screen.
I was going to say it's not a great example because D&D is better categorized as a toy ...