Obviously the fact that Bitterblossom is Faerie tribal creates a lot of incidental value
Not sure if any of these are good or what you are looking for
Braids / Smokestack decks have historically underperformed in my cube. Not that the players really mind, it's a cool deck to play with, but it definitely hasn't been oppressive.Oh yeah, some of these new orzhov cards seem really interesting! The walkers are no consideration for my walker-less cube, but would be good obviously.
Not so sure about Braids though. How oppressive has she been in your experience? Something like Awakening Zone or Squirrel Nest into Braids just scares me a bit.
Anthem effects do more in a token deck, plus this even makes tokens!
I'm currently broadening my core archetypes by letting them bleed into one or two other colors. For that, I am now looking for cards, that make you wanna splash black when you're drafting that archetype.
Thanks in advance!
I can vouch for this card. Been running it ever since the big Kaladesh overhaul, and it's a doozy. There's a lot of great interactions. Retrofitter Foundry, Cloudstone Curio, Braids, Cabal Minion, Abzan Falconer, Daretti, Scrap Savant and Inspired Charge all interact with it on a different axis, which just shows how versatile this card really is.I'm kind of surprised this hasn't come up yet:
This guy is a great aristocrats card, yet is also quite strong in token decks. He also helps support an artifacts-matter strategy, which If I am not mistaken is something you have shown interest in in the past. Although the rate of a 2/3 for 3 is fairly mediocre, the potential synergies this card provides ought to outweigh his small size.
I too run Weaponcraft Enthusiast, which people run unenthusiastically but is actually a great enabler for many, many archetypes. I remember it being great with Cranial Plating.
I don't think it's worth splashing, though.
Braids / Smokestack decks have historically underperformed in my cube. Not that the players really mind, it's a cool deck to play with, but it definitely hasn't been oppressive.
Wait, hold that thought. It has been really, really good, back when I still ran fast mana and the Utility Land Draft. I remember opening on t1 Plains, Mox Diamond, Phyrexian Legionnaire, t2 attack for 3, Phyrexian Tower, sac Legionnaire, Braids, Cabal Minion. My opponent had the cheap burn spell to kill braids in response to the trigger, but by that time I was 2 mana ahead on board. The deck never has been as good since then though, since it's just harder to land it before your opponent gets at least something going. A lower average cmc of my cube also prevents Braids from truly wrecking most opponents, since most will actually have cheap things to play, and maybe sac.
Seems janky. I feel like I would be wanting to get more out of my five drop but maybe it depends on the environment?
Compare it to
Which costs the same but gives you five bodies immediately
I'm kind of surprised this hasn't come up yet:
This guy is a great aristocrats card, yet is also quite strong in token decks. He also helps support an artifacts-matter strategy, which If I am not mistaken is something you have shown interest in in the past. Although the rate of a 2/3 for 3 is fairly mediocre, the potential synergies this card provides ought to outweigh his small size.
Seems to me to be a bit like comparing Hordeling Outburst to Squirrel Nest. One gives you immediate value and is therefor better in beatdown strategies. The other is slower but generates a lot of long-term-value. And black has the sac outlets and recursion to play around with his abilities.
My one and only <3
Extricator of Sin
I love this card dearly
Others:
Thraben inspector
Bygone bishop
reveillark
ayli, eternal pilgrim
cartel aristocrat
hidden stockpile
rally the ancestors
faith's reward
return to the ranks
If you're willing to spend another gold slot:
Hidden Stockpile
This card is so key to the Orzhov/Mardu sacrifice decks in my cube that it is the last cut I'd ever make to my Orzhov section. It ensures you always have sacrifice fodder for the creatures that want fodder, but also acts as a sacrifice outlet for the creatures whose death triggers you want to enable. Very significantly, the tokens it creates are artifacts, which gives this card some synergistic utility outside of dedicated aristocrats builds.
If white's contribution to the aristocrats theme is mainly token generation, than Twilight Drover is very cubable imo. More narrow, but a fine and fun card if it has a place in a few possible decks:
Twilight Drover
I think Revolt cards are underrated as aristocrats cards, because the revolt gimmicks in Aether Revolt limited were built around bouncing and blinking, so it can be easy to forget that they are essentially death triggers with further upside. This is a great aristocrats card that will also make pretty much any other white deck:
Solemn Recruit
FWIW I am always annoyed that the Promise of Bunrei spirits don't have flying. I imagine it predates the 1/1 flying spirit as a staple token, so I can't blame the card, but you definitely run the risk of drafters giving an imperfect reading and assuming the spirits fly (I know it took me at least a few readings of the card before I noticed that--crazy how our brains automatically create shortcuts like that!)
All of these seem pretty interesting. Despite doing different things, I can see our artifact heavy decks wanting all of these. If you can answer this, how would you rank them (and maybe Myrsmith alongside)?
I probably have to test all 4 of them anyway ^^