General "Looking for a card"-Thread

I've been loving

really screams GRAVEYARD SPELL SYNERGY, but probably not considered elegant (if you include the cascade rules text version it's basically the whole card :p)
 
After my last update, the Elegant Cube's red section's mana curve is woefully awkward. I need three 2-drops to patch it, particularly aggressive ones. Thinking of:



I value agency, simplicity, and resonance. I don't need synergy cards, but it's a plus. Red archetypes are:
- Madness/Graveyard (penta)
- Artifacts/Equipment (tetra)
- Tokens/Sacrifice (tetra)
- Spells (triangle)
- Goblins (mono)

Suggestions?
I like both of these. But how come you're not playing this guy?



It's a good madness/graveyard enabler, carries equipment very well and has a very solid floor as a red Youthful Knight (it's better in red due to burn spells)

There are also these that bring a token or two and synergies with Artifacts or Goblins and/or Spells.

 
What about
?
She can do something even in late game and clear the board.
Or what about something recent?

He has synergy with grave and madness.
Other cards from my list:

Though none of these is overly simplistic...
 
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Looking for low-powered fixing lands that are good with landfall cards.

Also post your medium-powered lands if you want.
 
It returns to hand at the beginning of the next cleanup step. Hence you can activate it in your opponent's turn, untap, use it again and then return it to hand.
If you activate it during opponent's turn, how do you not return it to the hand at the beginning of opponent's cleanup step?
 
Here’s the original wording

6C264089-FE27-4F8F-A459-5AD52FA3833E.jpeg

So I think you are right in that it once could grab to lands if you knew the ‘trick’.
 
I think I’ll run 10 karoo bounce lands from Ravnica + 5 slow fetches + 5 custom slow fetches. They seem appropriately low power and supports landfall decks.

The only thing is I dislike customs these last two years but I will have to live with that since Wizards hasn’t made anything close to slow fetches in enemy colors.
 
The only thing is I dislike customs these last two years but I will have to live with that since Wizards hasn’t made anything close to slow fetches in enemy colors.

I think custom "cycle completers" for lands are probably a very light way to dip into customs. I'm not conceptually a fan of customs, but here we're really only taking an existing card and replacing every mention of one land type and replacing it with another.
 
I think custom "cycle completers" for lands are probably a very light way to dip into customs. I'm not conceptually a fan of customs, but here we're really only taking an existing card and replacing every mention of one land type and replacing it with another.
Totally agree. I try to keep customs at the minimum and this is a legit solution in my opinion.

I could also include Campuses as the enemy dual land but they don’t particularly help with landfall.
 
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