What cool things can players do with a More or Less? Same question for that Very Cryptic Command.
In my 360 core cube, which is 12 of 15 cards in each pack, I have the following:
All ten Fetches
All ten bicycle lands (the enemy ones are custom)
The five onslaught cycle lands
Terramorphic Expanse
Ash Barrens
A landfall and a selfmill theme
Is this enough to make this guy a good guy?
I think Merchant of the Vale is likely better, and Dismissive Pyromancer might be. It does have an activation cost, but it comes online a turn earlier and doubles as a removal spell.Is this just the best red looter that doesn't have to attack?
And how does he compare to middling blue ones like Civilized Scholar?
A 3/2 trample is just a pretty bad card on it's own (also how makes this body sense for a house cat?). Unless the +1/+1 counter deck is straight up aggro, I'd prefer a 2/3 that can grow at eot.
I once played this in an Esper blink deck in Peasant. The cool thing is, if you blink a reanimated target, it forgets it was reanimated by this thing and so it loses the cumulative upkeep.I recently added
to my GY based cube. Does anyone have experience with it? Seems like a decent (slow) card advantage engine for etb triggers that can also be a win condition