@ravnic
I don’t like the play pattern with Claws. Every turn the same thing happens: “
I tap Claws. Exile a card from you graveyard.” Opponent goes into the think tank. Opponent exiles a card. It’s often not important what gets exiled but people tend to take some time thinking either way. And because the ability is free, it will be activated each turn.
I run
But I think it might be too strong with that exile all. I like that it is an ETB and the owner gets to choos what get’s exiled. In that regard it feels like a
Pithing Needle for a card in the GY. I also like that it is a choice between drawing a card or exiling the graveyard. But I still think it is too strong for your cube, sadly!
These are out of the question in my opinion
I mean.. you could try Gravestone because it does require 5 mana to exile all but the way I see it, it is a game-winning move from what you describe.
I kind of like having 0 graveyard-hate cards in a cube and let the graveyard cards be balanced around that. Or some
Return to Nature here and there. Colorless options can be hurtful because they are difficult to interact with for some colors.