I fucking love this card.
Uh......
Can anybody explain to me loving this card? I'm trying to come up with reasons not to drop a giant deuce on it in my set review.
I fucking love this card.
It is also awesome with Blasphemous Act! Hordes of flying deathtouch dudes can be cool if you have to jump through some hoops
Yeah, but... flavor aside. I think I could potentially be sold on this one, since there's interactivity to it, but hordes of flying deathtouch dudes give me more feelbads than wraths or moats.
Ok, so it is a blocker that slows aggro decks to a crawl. I mean, even if it jumps in front of a 2/1, it still creates two flying deathtouchers, which basically neuters any early creature rush, not to mention you could choose to block a 3/x with it... If you want to get more value out of it, you have to run a bunch of awkward pingers (Read: not Grim Lavamancer), or to point burn at your own creature (which could be at instant speed...), and the reward is a super awkward board state.
Looks like it is the best Dragon Egg ever, except when it isn't...
I suspect that this is a card that will sit in the sideboards of most standard decks playing Green, simply because it looks like it will be very potent in the the mid-range/aggro match-up.
To be clear I don't think it's overpowered, I'm just wondering where it falls re: being annoying versus being interesting.
In colours, and will normally just win the game instead of creating horrible board states.
In all fairness, how long is the game actually going to last when you have 13 power on the table and all there dudes are probably dead? Unlike moat, Hornet's Nest actually ends the game.
Prismatic Runeguard 3WW
Enchantment - Aura
Rare
Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.
Yuck!
I did find Baleful Strix annoying, but value-based control needed a boost. So I put 'er back in.
For people who run Ophiomancer, is that annoying / oppressive? I adore the flavour on Hornet's Nest, but don't much care for purely defensive walls in cube, so I'll probably pass. If I wanted this kind of effect, I think I'd opt for Ophiomancer, but that feels like it could be unfun a non-insignificant amount of the time.
I love the name, the design, the everything. I'd just go ahead and say this is my favorite core set yet, but they went and did two things wrong. They failed to give me the interesting 5 mana dragon that isn't overpowered that I've been waiting for...and they printed resolute archangel...my LEAST favorite creature type in my least favorite color hosing my absolute favorite color in the WORST way...
...why they gotta do this to a playa?
Wait, so a white angel that hoses red? I mean Baneslayer doesn't explicitly say that, but...
I am intrigued by the card. I _hope_ that it makes fun puzzle board states, but my fear is that games will fall into two categories:
a) ones where it shuts down the ground assault of an aggro deck. If you have a 3/3 and a 2/2, do you just swing with the 2/2? If they block, do you waste burn on these stupid bees?
b) games where it is ignored / easily dealt with.
To be clear I don't think it's overpowered, I'm just wondering where it falls re: being annoying versus being interesting.
really though let us all take a moment to consider what a fucking cool card is blasphemous act, then put it all in our cubes
I did recently add the cow...I'm on board with this plan.