Sets [M15] Magic 2015 Spoilers

Jason Waddell

Administrator
Staff member
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I fucking love this card.

Uh......

Can anybody explain to me loving this card? I'm trying to come up with reasons not to drop a giant deuce on it in my set review.
 

Jason Waddell

Administrator
Staff member
Yeah, but... flavor aside. I think I could potentially be sold on this one, since there's interactivity to it, but hordes of flying deathtouch dudes give me more feelbads than wraths or moats.
 

Onderzeeboot

Ecstatic Orb
It is also awesome with Blasphemous Act! Hordes of flying deathtouch dudes can be cool if you have to jump through some hoops :)
 

Laz

Developer
Ok, so it is a blocker that slows aggro decks to a crawl. I mean, even if it jumps in front of a 2/1, it still creates two flying deathtouchers, which basically neuters any early creature rush, not to mention you could choose to block a 3/x with it... If you want to get more value out of it, you have to run a bunch of awkward pingers (Read: not Grim Lavamancer), or to point burn at your own creature (which could be at instant speed...), and the reward is a super awkward board state.

Looks like it is the best Dragon Egg ever, except when it isn't...

I suspect that this is a card that will sit in the sideboards of most standard decks playing Green, simply because it looks like it will be very potent in the the mid-range/aggro match-up.
 
Yeah, but... flavor aside. I think I could potentially be sold on this one, since there's interactivity to it, but hordes of flying deathtouch dudes give me more feelbads than wraths or moats.


I'm sure there are enough ways to deal with it where it isn't so dangerous...two toughness isn't the biggest number ever slapped on a defender, and the 1/1s are easy enough to pick off with something silly-sweet like goblin sharpshooter. Red can just kind of burn through it, blue can ignore it, black can straight up kill it, other green decks MIGHT struggle with it, and white has enough first strike and double strike dudes that they shouldn't give a damn. It doesn't seem to be OP to me and if anything, it might just be not good enough. I mean...playing R/G and trading 2 cards for some lethal 1/1 bees doesn't seem like the best deal ever. It does seem worth giving a try, though. I mean it might just read scarier than it plays. Like REAL hornets' nests. They're horrifying. But if you're 9 year old me and you have a big spray bottle of window cleaner, you might just have a good time.

(To be clear, I do not recommend making a habit of spraying your card collection with window cleaner. Just hornet nests.)
 

Onderzeeboot

Ecstatic Orb
Prismatic Runeguard 3WW
Enchantment - Aura
Rare
Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.

Yuck!
 

Jason Waddell

Administrator
Staff member
Ok, so it is a blocker that slows aggro decks to a crawl. I mean, even if it jumps in front of a 2/1, it still creates two flying deathtouchers, which basically neuters any early creature rush, not to mention you could choose to block a 3/x with it... If you want to get more value out of it, you have to run a bunch of awkward pingers (Read: not Grim Lavamancer), or to point burn at your own creature (which could be at instant speed...), and the reward is a super awkward board state.

Looks like it is the best Dragon Egg ever, except when it isn't...

I suspect that this is a card that will sit in the sideboards of most standard decks playing Green, simply because it looks like it will be very potent in the the mid-range/aggro match-up.

I am intrigued by the card. I _hope_ that it makes fun puzzle board states, but my fear is that games will fall into two categories:
a) ones where it shuts down the ground assault of an aggro deck. If you have a 3/3 and a 2/2, do you just swing with the 2/2? If they block, do you waste burn on these stupid bees?
b) games where it is ignored / easily dealt with.

To be clear I don't think it's overpowered, I'm just wondering where it falls re: being annoying versus being interesting.
 

Grillo_Parlante

Contributor
To be clear I don't think it's overpowered, I'm just wondering where it falls re: being annoying versus being interesting.

Traditionally, for me, cards like it have been more oppressive than interesting.

I think it does depend on what you want from your cube. There is 0% chance I could ever run the card because I am trying to encourage early aggressive board states. I already cut the persist and undying creatures because of how difficult they are to slog through, and am trimming the number of token producers for the same reason. The deathtouch on the (ugh) flying tokens would just recreate the pit trap effect of people waiting to find an evasive threat just not attacking. It’s like they sat down to design a card that would be the most oppressive combination of traits possible for an aggressive cube.

However, if you wanted to encourage simcity magic, I suppose this could be a good card.
 

FlowerSunRain

Contributor


In colours, and will normally just win the game instead of creating horrible board states.

In all fairness, how long is the game actually going to last when you have 13 power on the table and all there dudes are probably dead? Unlike moat, Hornet's Nest actually ends the game.
 

Jason Waddell

Administrator
Staff member
In all fairness, how long is the game actually going to last when you have 13 power on the table and all there dudes are probably dead? Unlike moat, Hornet's Nest actually ends the game.

I don't think we should get too sidetracked on the Blasphemous Act line. I ran Act + Reckoner for a long while and it's something that comes up super rarely.

Eric, don't you hate Baleful Strix?
 

Grillo_Parlante

Contributor
The place where I could see it having a home would be in a sort of ROE style cube where you are trying to build up resources before crashing in with some huge threat. However, that is not my cube, and here it would basically just be a green moat.

If I ran this, 99% of the time it would be being snap picked by somebody that would than go into deep green durdle, playing it out with the eager hopes of waiting to hardcast their it that betrays.
 
I might be okay with that card if it had flash but it's 5 mana for a damned aura.

So is the scuttling six drop going in as an honorary green card or what?
 

Eric Chan

Hyalopterous Lemure
Staff member
I did find Baleful Strix annoying, but {U}{B} value-based control needed a boost. So I put 'er back in.

For people who run Ophiomancer, is that annoying / oppressive? I adore the flavour on Hornet's Nest, but don't much care for purely defensive walls in cube, so I'll probably pass. If I wanted this kind of effect, I think I'd opt for Ophiomancer, but that feels like it could be unfun a non-insignificant amount of the time.
 
I really like baleful strix because I don't feel like I've won a game for playing it, but I often feel like I've probably won after recurring it, but only if my opponent isn't also doing something exciting.
 

FlowerSunRain

Contributor
I did find Baleful Strix annoying, but {U}{B} value-based control needed a boost. So I put 'er back in.

For people who run Ophiomancer, is that annoying / oppressive? I adore the flavour on Hornet's Nest, but don't much care for purely defensive walls in cube, so I'll probably pass. If I wanted this kind of effect, I think I'd opt for Ophiomancer, but that feels like it could be unfun a non-insignificant amount of the time.

Ophiomancer is just plain good. I don't know if its oppressive, but it blocks well, it feeds engines well and it can kind of attack sometimes too. It didn't bother me so much that I'd never play it again, but its one of those "already good on its own, but works really well with synergies" cards that I often cut for something a little more esoteric.

Hornet Nest on the surface looks like a "purely defensive wall", but even without the combing with Blasphemous Act can easily turn into a huge offensive threat. I mean, Hornet Nest into Flame Slash (or FTK) is legit. Nonbo with Mizzium Mortars though.
 

Chris Taylor

Contributor
scuttlingdoomengine.jpg


I love the name, the design, the everything. I'd just go ahead and say this is my favorite core set yet, but they went and did two things wrong. They failed to give me the interesting 5 mana dragon that isn't overpowered that I've been waiting for...and they printed resolute archangel...my LEAST favorite creature type in my least favorite color hosing my absolute favorite color in the WORST way...

...why they gotta do this to a playa?

Wait, so a white angel that hoses red? I mean Baneslayer doesn't explicitly say that, but...
 
Wait, so a white angel that hoses red? I mean Baneslayer doesn't explicitly say that, but...


Baneslayer Angel is where my hate for angels began. Then they printed things like Iona, Shield of Emeria. Then I found out about Akroma and all her vengeance. Not to mention as cool as Restoration Angel was, she has a strange habit of making my Hellriders a lot less eager to ride. Angel of Serenity had a fun time wiping her ass with all the things...

Meanwhile demons got some cool gifts, as well as sphinxes and hydras. Red and its dragons got thundermaw and stormbreath...that's it.

Fuck angels.
 

CML

Contributor
I am intrigued by the card. I _hope_ that it makes fun puzzle board states, but my fear is that games will fall into two categories:
a) ones where it shuts down the ground assault of an aggro deck. If you have a 3/3 and a 2/2, do you just swing with the 2/2? If they block, do you waste burn on these stupid bees?
b) games where it is ignored / easily dealt with.

To be clear I don't think it's overpowered, I'm just wondering where it falls re: being annoying versus being interesting.


something like stab wound would have been difficult to play were it not so overpowered. as a design such a card presents many interesting questions -- what do i put it on, what does this do to my attacks, how do i jive this with my future draws, can i block their guy, etc. as developed it is one-sided vortex, kind of. i am not sure hornet's nest presents any such choices, but i like it anyway

really though let us all take a moment to consider what a fucking cool card is blasphemous act, then put it all in our cubes
 

James Stevenson

Steamflogger Boss
Staff member
I don't see what's so flavorfully amazing about Hornet Nest. I mean, yeah, it's a pretty good job of representing something in a card, but it's a pretty mundane boring thing. Ooh, a hornet nest. Whatever. Now rescue from the underworld, that's a flavorful card, and the the flavor is awesome, and the card is awesome. I want more like that!
 
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