I've finally gotten some decent MTGA drafts in, and I'm inclined to agree that this is a really great set to draft. The archetypes can blend together in many ways, and drafting and deck building decisions are interesting and challenging.
I think they've found a solution to a fundamental flaw of the game by giving a bunch of the creatures the enchantments or artifact type. It's two problems, really. A)
Disenchant effects are a part of the game, but they're typically relegated to a sideboard role. This is fixed in this format. B) Colors that can't interact with enchantments or artifacts as well can still deal with creatures. Overall it's pretty interesting to have artifact creatures and enchantment creatures, because in this format those types add both advantages and vulnerabilities. The overall effect is that players have more interesting decisions to make, more options, and more ability to interact.
After this set, I can envision a future where enchantment themes in cubes could work out well.
I don't hate the double faced creature sagas. I wouldn't want to mess with them in a regular paper cube, but in retail draft they aren't so bad since the player only has to get used to the cards in this one set.
I hadn't played with Ninjutsu since original Kamigawa was in standard, and I'm pleasantly surprised by what a great mechanic it is. It just works well with a bunch of things that are already part of the game - evasion, ETB effects, effects that remove blockers, and so on. The opponent can interact with it by doing stuff they normally do: play creatures, play removal. The effects of getting a ninja through are helpful but not back breaking. I like it.
Reconfigure is awesome. I hope they make more equipment like this in the future.
Hopefully some great set cubes emerge for this set!