General Print this Wizards! (So I can put it in my cube)

Agitate the Hive {B}
Instant
Target creature gets -1/-1 until end of turn. If you payed the kicker cost put a 1/1 green insect token with deathtouch and flying into play.
Kicker - {1}{G}

I'm taking all submissions for green / black cards that sorta both kill a guy and make a bug that also probably kills a guy.
 
Hmmm I'm looking at custom hybrid 1 drops - mainly to assist in multi-colour aggro. Very easy to go "no good" or "too good". What do you think? Too good?

Orzhov Thug {W/B}
Creature- Human Cleric
Orzhov Thug can't block.
Extort
2/1

Super Flying Mutant Snake {G/U}
Creature - Snake Mutant
Flying, Evolve
1/1
 
both too good and both color pie breaking

Is Super Flying Mutant Snake too good because it is hybrid? I realize a 1/1 flying evolve creature for G is off for green, but I didn't think it was way out there ({G}{U} creatures have flying all the time). Cloudfin Raptor just isn't good enough, and taking out the hybrid cost, Super Flying Mutant Snake isn't that much better. It's just a better Flying Men

Orzhov Thug is admittedly more {B/R}, but ignoring hybrid, there is no way it is better than gravecrawler.

I admit they are both a stretch in the colour pie, but I wouldn't say breaking.

I'm going to test them, and will let you know if you are indeed right.
 
hybrid cards need to make sense as monocolored of either.

cloudfin raptor is like missing 1 random change from being very good honestly. i made it a changeling in my original customy cube and it was very very strong. compare that hybrid card with experiment one.
green doesnt get fliers unless they are birds of paradise or an abomination like hornet queen

white does not get "can't block" guys. that card isn't better than gravecrawler in a zombie deck but in any other deck its significantly better. extort on a very low-curve aggro body is nuts
 
hybrid cards need to make sense as monocolored of either.
white does not get "can't block" guys. that card isn't better than gravecrawler in a zombie deck but in any other deck its significantly better. extort on a very low-curve aggro body is nuts


If you don't deviate away from the colour pie somewhat, it is almost impossible to make a {W/B} 2/1 creature. Black never gets a 2/1 {B} with no drawback. White gets a 2/1 {W} at uncommon at the very least. What is a drawback that they both share? If it did have a drawback, why would white want to play it when they get so much more for their buck on other cards?

What is your suggestion?
 
how about "can't block alone" with a different bonus?

white would play it because it would play any one-mana 2/1 even if it is slightly worse than average it'll still get the job done. some cards will be better than others.
 

Onderzeeboot

Ecstatic Orb
Hmmm I'm looking at custom hybrid 1 drops - mainly to assist in multi-colour aggro. Very easy to go "no good" or "too good". What do you think? Too good?

Orzhov Thug {W/B}
Creature- Human Cleric
Orzhov Thug can't block.
Extort
2/1

Super Flying Mutant Snake {G/U}
Creature - Snake Mutant
Flying, Evolve
1/1
I like the Thug. A little bleed isn't that bad, honestly, as long as it doesn't violate the color pie too much. The can't block clause is something you can get away with in this case, I think.

The Snake is awful. This is a clear case of major color pie violation. You don't give green a 1-drop flyer, especially not one that can grow easily to a large threat. Birds of Paradise is the exception to this rule that is a allowed to exist still because it is a flavorful card fondly remembered from the dawn of Magic (and one of the very few creatures from that era that can measure up to today's creatures).
 
The Snake is awful. This is a clear case of major color pie violation. You don't give green a 1-drop flyer, especially not one that can grow easily to a large threat. Birds of Paradise is the exception to this rule that is a allowed to exist still because it is a flavorful card fondly remembered from the dawn of Magic (and one of the very few creatures from that era that can measure up to today's creatures).


Yup yup, I've used CT's take instead. "Can't be blocked except by creatures with flying or reach".
 
hybrid cards need to make sense as monocolored of either.

cloudfin raptor is like missing 1 random change from being very good honestly. i made it a changeling in my original customy cube and it was very very strong. compare that hybrid card with experiment one.
green doesnt get fliers unless they are birds of paradise or an abomination like hornet queen

white does not get "can't block" guys. that card isn't better than gravecrawler in a zombie deck but in any other deck its significantly better. extort on a very low-curve aggro body is nuts

I don't really see how they are both too good and too colour pie breaking. I think the white one needs a better drawback and that's about it.
I think both of these cards require work darling, but you are certainly onto something.

I will show you one I made ages ago.

Fickle Acolyte {W/B}
Creature - Human Cleric
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Extort (Whenever you cast a spell, you may pay
Image.ashx
. If you do, each opponent loses 1 life and you gain that much life.)

Pay 1 life, {1}: Add {W} or {B} to your mana pool.
1/1

so yeah I think the original cost 2 to use and made 2 mana but I don't really remember.
You could certainly pair this down into not a fixer, but it was made to be sorta a knights deck enabler before I realized people could just run double fetch etc WB had awful dire fixing for how dull it is to play wb decks.


Here's another favourite, it could probably easily be a {G/W} guy

Worthy Ally {W}
Creature - Human Soldier
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}
: Target creature gets +1/+1 until end of turn.
1/1

Dude so this guy is like not made irrelevant for ages, but is technical enough to stay interesting, and requires momentary commitment to be as good as 2/2s for 1 so much more interesting to play around and fight.

My advice for a GU guy is to look to the goyfs the quirion dryads and the vinelashers of the world. I worry evolve is too close to home for most magic players and they'll get uppity with ya.
 


How would you finish this cycle? ie. a black, green, and white spell with an effect proliferate.
Would you use phyrexian mana to increase versatility (and risk colour pie bleed?) or stick with normal mana?
 

Chris Taylor

Contributor


How would you finish this cycle? ie. a black, green, and white spell with an effect proliferate.
Would you use phyrexian mana to increase versatility (and risk colour pie bleed?) or stick with normal mana?

{1}{G}
Instant?
Put a +1/+1 counter on target creature, then proliferate

Black probably does best with putting a -1/-1 counter a la grim affliction, it was just a little weak.

Maybe white gives pro color of choice?
 

Chris Taylor

Contributor
What's a workable version of grim affliction? Is {1}{B} instant cool? Or 2 -1/-1 on same creature at current cost?

I think I like the current version at B1. Little more possability of it being a workable combat trick that way. Volt Charge gets a little annoying to use on the block because it costs so much, and back when I had the +1/+1 counter theme in my cube I wanted to add proliferate onto volcanic hammer instead of running it.
 
Let's do a top down design for the white card! For my multi-colour custom cube I am totally stealing art from previous cards that never get used, or even seen much, if at all (at least in my play group). Also I hate when cards have absolutely amazing art, but just aren't cube worthy.

As Raymond Swanland is one of, if not the, most favourite magic artists, and who doesn't love the grand cenobite herself ... so if we were going to do a proliferate white card using the art from this:

what would you think?

Currently I have it pegged as swift justice + proliferate @ {1}{W}..

Thoughts? Ideas?
 

Onderzeeboot

Ecstatic Orb
I had a vision tonight...

Dark Desires {3}{B}
Sorcery
If you spent {U/R} to cast Dark Desires, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Target player sacrifices a creature. If you spent only {B} to cast Dark Desires, return that card to the battlefield under your control.
 

Onderzeeboot

Ecstatic Orb
Not in my vision, and I don't think that is the idea of the card. {3}{B} for sacrifice + "permanently" steal seems too stronk :)
 

Jason Waddell

Administrator
Staff member
The modes are different enough that it'd be more grokable as a split card.
{2}{U/R}{B} // {B}{B}{B}{B} // {3}{B}

Okay, maybe not, but it took a couple re-reads to really get what was going on, and even then it's not that intuitive.
 
{2}{B}{B}
Enchantment - Aura
Enchant Creature or Planeswalker
You control enchanted permanent
Some downside probably life related.

(probably could cost 5)

made something like this on salvation ages ago while trying to make black answers to planeswalkers. Most of them were planeswalker control magics and as such are somewhat unsuitable to cube.
 
Enchanted creature can't block, enchanted planeswalker can't have counters placed on it?

Or enchanted permanent can't have counters placed on it in a set where +1/+1 counters or something matter. wording reference
Dark Desires {3}{B}
Sorcery
If you spent {U/R} to cast Dark Desires, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Target player sacrifices a creature. If you spent only {B} to cast Dark Desires, return that card to the battlefield under your control.
I feel like the mono-black version should already be a card, but I can't find it..
 
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