Relic Angel
Creature - Angel
Flying
When Relic Angel enters the battlefield return an artifact or enchantment from your graveyard to hand.
"Play me with seals." - Relic Angel
3/3
Folk Hero
Creature - Human Cleric
Whenever an enchantment enters the battlefield you may put a +1/+1 counter on Wandering Sage.
Sacrifice an enchantment: Target creature gains protection from the colour of your choice until end of turn.
"Auramancers are fun cards people like to play but are often overpowered and blatant lol" - Ulfias, Folk Hero
2/2
Buffeting Aura
Instant
Buffeting Aura deals 3 damage to target attacking or blocking creature if you control an artifact or enchantment instead destroy that creature outright.
These ones were things I was thinking up for my ghost world set:
Discarded Fetish
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and trample.
Threshold -
: Return Discarded Fetish from the graveyard to the battlefield attached to a creature you control.
Curious Fetish
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and trample.
When Curious Fetish is put into a graveyard (from anywhere stupid) you may exile it and draw a card.
That might have a cost associated with it ^ most of the cards I make with that sort of trigger do.
Heres one I just thunked up right now like:
Ghostly Chains
Enchantment - Aura
Enchant creature
Enchanted creature cannot attack or block if it is not a spirit or something.
When Ghostly Chains is put into a graveyard you may pay
to put a 1/1 white spirit token with flying into play.
Blinding Binding
Enchantment - Aura
Enchant Creature
Flash
Enchanted Creature cannot attack or block dude.
Recover
Glimmer Field
Enchantment
Creatures you control get +1/+1
Sacrifice an enchantment: Put a 1/1 white flying spirit token into play.
Ummm guys I can probably make pacifisms and anthems all day as @Chist Talyor well knows so I gotta stop brah.