That was a ton of fun.
On that turn in game 2, where the deck "went off." This is what happened. I had a hand of absolute nonsense:
You cast that utopia sprawl, so I used that to shoot off a mini-vines for 2 (just like mini-tendrils I swear), because I had nothing to do. Getting
mountain,
island
Than my draw for the turn is the best possible one
flux!
discard x2
reckless charge,
island,
mountain, and draw mostly hot garbage:
plains,
forest,
simic growth chamber,
manamorphose,
ponder.
Despondent, I fire off the ponder, which hits garbage ! Shuffle and draw a manamorphose. You play a gnarlaid on your turn which I bounce, and now I pretty much
have to devise a win somehow.
Draw for turn flux (!),
manamorphose into
sunscape familiar, play familiar, tap my last bounceland (2
1
in the pool), casting sprouting vines for 2 mana for four copies (at this point I have all but one basic out of the deck), One
floating, no land drop, cross fingers and
flux for 7 new card!
And...holy god
:eek:
Because of sunscape familiar, I cast cloud of faeries off of the
I left floatiing, untapping my two bounelands, and generating roughly 1 million mana by chaining snaps and cloud of faeries with a familiar in play.
Blighted agent comes down, and reckless charge it twice for seven poison. So I kind of fizzled, kind of didn't, because I just needed to either buy a few turns, or find another charge.
Thoroughly enjoyed, would play a goofy pauper combo deck again.