Drafted StormEntity's cube. Pack one had a Kiki-Jiki, which must be a sign, right? Pick 2 had a Sea Gate Oracle, which is a perfectly playable value machine with Kiki-Jiki
and it's blue. Who know if I'll pick up some Pestermites or somesuch? Hey, Filigree Familiar might be even better in that role! Picked up some red, but blue stopped flowing. By the end of pack one I was picking up white cards, including a Loyal Retainers to get back Kiki-Jiki, a Mentor of the Meek for the white value machine, and a Selfless Spirit to protect my "combo". Now where's that Village Bell-Ringer?
Pack two starts off with not much interesting in the way of blue, nor red, but there's a Angel of Invention, which is a freaking nuts target for Kiki-Jiki, and can be found with the Imperial Recruiter I picked up in pack one as well! I snap it up and definitely move into red-white. I eventually pick up a Karmic Guide, which must be better than Loyal Retainers, right? I end up with a deck with a lot of weakish bodies that still looks like it can steamroll games with the right draws. Never picked up the other half of the Splinter Twin combo though... because it turns out it's not in the cube! Never mind, I'll get my value still!
PS. I hate drafted a Pack Rat. Must be my least favorite card in limited. I tried it out in my own cube once, because I was looking for discard outlets. Problem is, it's not a discard outlet. Sure, it's disguised as one, but you'll never look at the stuff you discarded, you'll just be making more rats. For the entire match. You do the same thing every turn. Anyway, it didn't take long before the repetitive Pack Rat games started to annoy me and I axed the card.