We had a frontpage article written on the topic a while back:
http://riptidelab.com/live-big-live-heroic/
http://riptidelab.com/live-big-live-heroic/
Note that 2/1's for are actually much more effective in cube than in normal draft, due to speed and aggro support.
Burnished Hart looks super bad and there's not a super compelling reason why it can't just be a 3/3, other than the fact that Wizards intentionally doesn't push certain cards.
Holy fuck, Hero's Downfall is $11? Why are they printing staple removal at rare?
Burnished Hart looks super bad and there's not a super compelling reason why it can't just be a 3/3, other than the fact that Wizards intentionally doesn't push certain cards.
Holy fuck, Hero's Downfall is $11? Why are they printing staple removal at rare?
Because they don't want to give every color easy acces to a 3/3 for . Centaur Courser is still a very decent card in limited and it's no coincidence that it's green.
Because they want to keep the effect of destroying a Planeswalker special. If two people start playing magic and one of them opens a planeswalker that should be a bit of a wow-moment.
Look at the dissapointment on his face if the other player has opened 3 commons that directly deal with the Planeswalker. Suddenly the Planeswalker isn't that cool anymore.
I am not saying this is a good reason, nor that it isn't, but that's the reason...
Look at the dissapointment on his face if the other player has opened 3 commons that directly deal with the Planeswalker. Suddenly the Planeswalker isn't that cool anymore.
I guess every color has the means to take PWs off the board now. Was that also true before Hero's Downfall?
I guess every color has the means to take PWs off the board now. Was that also true before Hero's Downfall?