We have the MaRo game again!!
MaRo said:
Before previews for Zendikar Rising officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I’m only giving you partial information.
First up, here are some things you can expect:
• A white creature that can make an opponent lose the game simply by attacking them no matter how much life they have
• A multicolor creature that lets you repeatedly reanimate permanents out of your opponent’s graveyard for no mana
• Three creatures with five creature types
• An artifact granting +2/+2 to a subset of creatures that first appeared in Alpha
• X being used for a variable it’s never been used for before
• a 6/6 artifact creature that costs 3 and a 7/5 artifact creature that can cost 3
• The return of four mana symbols that have each only ever been used on two cards before
• Lands that come with a choice you’ve never had before
• Targeted enchantment removal in black
• A red/white creature with a line of rules text that starts with “Whenever” and ends with “draw a card”
• A card with three different activated abilities that all copy something
Here are snippets of rules text, you’ll see:
• “three plus”
• “different converted mana cost X or less”
• “equal to 20 minus”
• “Cowards can’t block Warriors”
• “don’t lose unspent red mana”
• “twice the number of equipment”
• “If it’s the third time”
And finally, here are some creature type lines you’ll see:
• Mouse
• Leviathan Crab
• Shapeshifter Rogue
• Demon Cleric
• Wurm Horror
• Hydra Horror
• Cat Horror
• Angel Wizard
Unfortunately, I'm not actually sure what any of these could be. The fact that "Horror" ended up being a subtype of multiple creatures could indicate a Horrors sub theme in this set. Nahiri seems to indicate that there is a Warrior tribal theme in this set. Perhaps there will be a Horrors VS. Warriors conflict at the center of Zendikar Rising.
There is actually one clue which I think I have a pretty solid idea for:
MaRo said:
• The return of four mana symbols that have each only ever been used on two cards before
Some people have speculated that this is the return of
Two-Brid mana. I, however, think that what mark wrote should actually be interpreted as "The return of four mana symbols that have each only ever been used on two cards
together before." This would explain why there are only 4 mana symbols represented here instead of 5. Each 4-color combination only has two cards to their name. So, this could mean that MaRo's hint refers to a 4-color card being in Zendikar Rising. But why would there only be one 4-color card, one may ask. Well, the answer is quite simple. It's the new Omnath!!
As this collector booster indicates, Omnath seems to have acquired a 4th color following the events of -
Whatever the story of M20 was supposed to be- This means that Mr. Nath would have
as a mana cost.
It has been confirmed Omnath will be 4 color, by the way. It would make sense to give commander players a Non-Group Hug 4-color commander, as
Kynaios and Tiro of Meletis really only work if you're ok with giving stuff to your opponents as well.
Of course, there's also the possibility that Mr. Rosewater was referring to Generic mana symbols. However, {12} is the only mana symbol to appear in the cost of exactly 2 cards. All other costs appear on more than 2 cards or
exactly 1 card. In the end, I think the most likely candidate for this clue is Omnath. I'd love to be proven wrong here- Two-brid is an awesome mechanic and I hope it sees a return some day!