Search results

  1. Nanonox

    General Decks Not Cards--Synergy and Power Design

    I guess I'll chime in since the example came from my cube. The logic here echoes what Grillo says here G&G are first and foremost an engine to dump cards into the graveyard. The fact that they have a decent body means they'll never be bad and if you get a few zombies they have a huge...
  2. Nanonox

    General Fight Club

    I"m looking for a go wide blue creature. I support spells matters in UR, but no land shenanigans. Meloku the Clouded Mirror vs Docent of Perfection Both have the downside of requiring you to untap to get value, but I"m thinking the Docent is better. The body is serviceable even without a...
  3. Nanonox

    Nanonox's cube - 450 multiplayer

    Just had one of those satisfying revelations. I"m in the process of laying out what decks I want to support in each guild. In Azorius, I'm looking at: Blink value Go wide opposition Spells matter Control Laying out the cards I notice 2 things 1. There is a lot of overlap between Go wide and...
  4. Nanonox

    General The Draft Exchange

    Spot on. I added G&G because it fills the self-mill and value theme, but forgot to add the zombies that go with it. I'm adding Rotting Rats and Skinrender at the minimum. Geralf's Messenger is just too demanding mana wise, but I like the card.
  5. Nanonox

    Nanonox's cube - 450 multiplayer

    Oops, maybe it wasn't clear enough, we do glimpse drafting. Essentially, it's 9 packs of 15 cards for each player. Pick one, burn two and pass the pack. You get 5 cards per pack. 9x15=135. 135 x 3 =405 card pool for a 3 player game. That means for each draft, 45 cards are undrafted. It's not a...
  6. Nanonox

    General The Draft Exchange

    Thanks for the draft sigh! I didn't really expect a RB token spell deck to come together, but glad it's possible! Looking at the deck, I feel it's missing some discard payoff. Sure you have a few flashback spells and a Lavamancer, but that's not a lot of value. I tried my hand at your cube for...
  7. Nanonox

    Nanonox's cube - 450 multiplayer

    So if I'm understanding this right, You are advising me to drop the number of draw spells/cantrips in blue. I count 21 of them (cantrips, filtering, planeswalkers, draw), here is what I could do: Brainstorm Brainstorm Brainstorm -> Thought Scour Dream Twist and something else. Thought Scour to...
  8. Nanonox

    Nanonox's cube - 450 multiplayer

    Alright! I made some swaps based on the feedback provided here. Mass removal cuts Day of Judgment Mizzium Mortars Earthquake Caldera Hellion Volcanic Fallout Swaps Damnation -> Yahenni's Expertise This leaves me with I love the idea of more conditional mass removal, but I just can't find...
  9. Nanonox

    Nanonox's cube - 450 multiplayer

    You make some good points GiftsForgiven. I'll try to address a few! - First of all, the amount of blue cantrips is there because I'm trying to get players active from the get go. Looking at blue's curve, there isn't much of interest at 1cc except these cantrips. I should probably just accept...
  10. Nanonox

    Card/Deck Aggro-combo archetype

    I already have Alesha, Who Smiles at Death, Renegade Rallier, Unearth, Bygone Bishop and Reveillark that explicitly encourage you to do so. What are your thoughts on Collected Company (x2 most likely) and Return to the Ranks as "signals"?
  11. Nanonox

    Card/Deck Aggro-combo archetype

    Greetings :D I'm slowly exploring the ideas on this great site and I stumbled upon an archetype that interests me a lot: aggro-combo. I'm coming from a 3 player free-for-all cube experience and aggro struggles in that environment (needs to deal 40 damage, not 20). I see aggro-combo decks as...
  12. Nanonox

    General The Draft Exchange

    First picked a Metallurgic Summoning because I like spells and artifacts. The card also screams build around so here goes! Following pack had nothing super exciting except for a Dark Imitations. After that a Rise from the Tides looked good. Here is what I ended up with During the draft I...
  13. Nanonox

    Nanonox's cube - 450 multiplayer

    Thank you Grillo for taking the time to look at my thread, much appreciated! I"ll check out your wrath suggestion. Off the top of my head, I could see Languish instead of Damnation. It would allow players to respond with pump spells to save creatures, which actually sounds more interesting...
  14. Nanonox

    Nanonox's cube - 450 multiplayer

    To help me visualize what I want to do, here are the cards I feel are replaceable.
  15. Nanonox

    Nanonox's cube - 450 multiplayer

    Hello! I've been cubing for about a year now (twice a month roughly) with 2 other friends. We've always liked multiplayer games so that is our current format: 3 player free-for-all (FFA) multiplayer games. The cube I realize this is quite a wall of text that I'm writing, but it also helps me...
  16. Nanonox

    General What is Temur doing for you?

    Fair enough Grill0. I guess I was just looking for a defining theme, but monsters+draw is sure to work too.
  17. Nanonox

    General What is Temur doing for you?

    Agreed. Doing a quick search, it looks like it might be too low power for me. Bristling Hydra and Longtusk Cub seem like nice payoffs in green but those are about the only ones. I was thinking about a land theme, but blue doesn't have much in that department. Gruul has decent tools though...
  18. Nanonox

    General What is Temur doing for you?

    Energy could actually be a sweet one! I'll do a gatherer search and see if there is enough overlap with the rest of the cube. Thanks!
  19. Nanonox

    General What is Temur doing for you?

    *Disclaimer: this is for a 3 person FFA multiplayer cube* I'm trying to revamp my powermax cube because I was tired of some GRBS cards. I'm making decent progess, but am having a hard time coming up with what my Temur wedge is up to. Here is what I have so far: Abzan: +1/+1 counters Jeska...
Top