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  1. Changling Bob

    How to: Forum Grid Drafting

    Sure, but so are me and Jason. On the other hand, not all works are created equal when it comes to staring at pages of card images trying to figure out a) what to pick and b) if someone is over your shoulder.
  2. Changling Bob

    Grid Draft #1 (test)

    pithing needle imposing sovereign hallowed burial oblivion ring voice of resurgence solemn simulacrum
  3. Changling Bob

    Grid Draft #1 (test)

    Well tits. gravecrawler kor sanctifiers student of warfare purphoros, god of the forge sarkhan the mad I'd love the mesa, but I think trying to get a framework for what my deck is doing might be better? Maybe I should be hedging and taking the double land just to avoid getting hated out.
  4. Changling Bob

    Grid Draft #1 (test)

    Holy shit yes. Bolt/Dismember/Foundry, for whoever wants to fight me.
  5. Changling Bob

    Grid Draft #1 (test)

    If I grab a three, the other player has an option of the other two threes, or the three twos, right?
  6. Changling Bob

    Grid Draft #1 (test)

    I'm sort of game? I'm at work so I can't just fire up cockatrice afterwards, but deckbuilding is more interesting than playing anyway?
  7. Changling Bob

    General CBS

    The core engine is fine. There are, to my knowledge, no gameplay bugs that aren't individual card texts that do weird things (will of the council notwithstanding). The user interface is Hot Garbage. It's always been Hot Garbage, largely because Wizards seems to have a horrible case of Not...
  8. Changling Bob

    General CBS

    No-one will stop playing, if they were playing on v3 despite it's bullshitness.
  9. Changling Bob

    General Print this Wizards! (So I can put it in my cube)

    Choose your own alternative punchlines, or write your own! R&D is risk averse, unless the card is blue, because blue is the colour of breaking the rules. R&D is risk averse when it comes to giving red anything to do. There's a 'restrictions breed creativity' one, but I can't quite get there...
  10. Changling Bob

    General Print this Wizards! (So I can put it in my cube)

    I reckon something like that will probably get printed soon; probably at 1R because R&D is risk averse except the times it isn't and we get TNN.
  11. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    Four of them convert into damage in one way or another, which is good for stall-breaking. The black activation is a bit knob, unless you're pestilencing, or something stupid like that.
  12. Changling Bob

    General Battle Box

    How much damage would karoos do if you used them instead of guildgates?
  13. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    If the M14 slivers had been not-slivers, no-one would've minded, especially if slivers hadn't existed beforehand. The fact that they were all 'we're bring this stuff back!' except it wasn't the same stuff was what had everyone up in arms. I still think the mechanical change is for the better...
  14. Changling Bob

    First cube, 360, unpowered, Guild themed

    Also bear in mind that your chosen mechanical identity won't be the only thing the colour's doing. UW is going to be about control for sure, but it'll also have some fatties for finishers, and some small dudes that can do early aggression (via detain) that you can pull over into RWu deck or...
  15. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    Oh hey, McMillan posted about the process of making those name designer cards here
  16. Changling Bob

    First cube, 360, unpowered, Guild themed

    If your theme is guilds, don't do this. Instead, I'd suggest going ham on including hybrid cards, probably doubling (or more) up on them, as people will snag rakdos cacklers for their boros decks, etc. There's also the whole 'if your theme isn't at common, it's not your theme'. Because I'm a...
  17. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    Also,
  18. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    Garriot went to space, McMillan did Binding of Isaac and Super Meat Boy (among other equally grim things), Pardo is head blizzard man, Sirlin wrote Playing to Win and did balance on some iteration of street fighter, Cartwright does Guild Wars skill balance (impressively balanced for the hundreds...
  19. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    New Ob Nixilis definitely has the 'stop fucking around and play hundred card singleton you idiots' vibe to it to me. The designer cards seem pretty hit and miss; the misses all seem to be trying too hard. Sirlin's is great (the sphinx). Goblin techies is a mess, but hey, diablo 3 lead...
  20. Changling Bob

    Sets [M15] Magic 2015 Spoilers

    also holy red mythic, batman
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