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  1. sigh

    "Fast" multiplayer cube

    I like both of those for +1/+1 deck support too! Especially the Ancient and it's ability to shuffle counters around. I also like that the Ancient gets itself out of Bolt range from a just-cast state.
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    General Custom Cards: The Lab

    2W Instant Destroy (exile? top of library?) target attacking/blocking creature flashback 1W, pay 3 life
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    General Custom Cards: The Lab

    What hole are you looking to fill in removal? Specifically the Oblivion Ring slot(s)? White already has some pretty good selections for spell removal. In that three slot there's something like crib swap
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    Card/Deck Creature lands

    #Tension :p For real though. I get how a loam player wouldn't want to exile all their lands away, but it is another outlet for them, and most of the time I've seen it pop up in decks with 'lands' as a sub-theme, like GB self-mill (that isn't focused on a land recursion loop). Also seen it run...
  5. sigh

    Card/Deck Creature lands

    I'm currently running hostile desert crawling barrens The hostile desert plays really well with lands themes (and honestly with fetchlands in general), and the barrens in +1/+1 themes or with any deck that can build it up over time (EOT activations for a control deck or something). And both...
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    General Forum upgrade: tomorrow at some point (Sunday, April 25th)

    How is anyone noticing edits? Is there some forum feature I dont even look at that shows that?
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    General Pack Size

    I'd recommend the 3x16 too. Keeps the draft basically "normal" from the drafters perspective except the packs are a bit bigger now. I think that 24 extra slots in the cube could be used for some pretty neat stuff you dont have room for atm with 360!
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    General CBS

    Speaking of lands, does anyone know if theres been any update from CubeCobra folks on improving how lands are picked? It's really frustrating seeing a RB drafting bot taking two entirely unrelated triomes as well as several other non-relevant lands...
  9. sigh

    Card/Deck Low Power Card Spotlight

    I could do that definitely, I just really like the repeatability of Temblor. Besides literally Pyroclasm, these piqued my interest: cinderclasm starstorm I like the flexibility of either option, though starstorm obviously has a higher cieling, and startstorm has cycling which is nice. It would...
  10. sigh

    Card/Deck Low Power Card Spotlight

    about that.... >_> I may be reworking it into a more nuanced tempo deck with fliers only as one component because fliers can feel a little "gotcha"
  11. sigh

    Card/Deck Low Power Card Spotlight

    How are people that run this card's experiences with it? Does it fill it's role well? Overfill the role via it's recurability? Does the "non-flying" clause lead to any feel bad situations? rolling temblor
  12. sigh

    General Special Mulligan Rules

    Thanks for confirming! Shuffling between mulligans is so normal for me I missed that you just put them to the bottom. Certainly faster.
  13. sigh

    General Special Mulligan Rules

    Just so I'm clear, the current mulligan rule is like what Velrun does, but starting with 7 cards, then draw 7 bottom 1, etc., right? I haven't played anywhere where concise mulligan rules are enforced in ages...
  14. sigh

    Sigh, again?

    Ashen rider is a potential inclusion if I do really want to signpost reanimation in WB, but I'm not certain I want to do that over something in a monocolor slot. For example vilis, broker of blood or maybe another cycling option void beckoner I do like Ashen Rider to be sure; it's caused some...
  15. sigh

    Sigh, again?

    I already have reanimation support in white, black, and directly inWB (Unburial Rites). Is there something specific you are thinking for WB that would help support that angle further?
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    General [STX] Strixhaven Spoilers

    Hell yeah Rum Raisin
  17. sigh

    Sigh, again?

    Having a bit of a conundrum over my {W}{B} multicolored section; trying to flush it out to 4 cards and currently stuck at like 3, maybe 2.5 (not dead set on Seraph of the Scales). This is what I'm primarily considering at the moment: lingering souls seraph of the scales unburial rites Souls and...
  18. sigh

    Erik's "The cool side of Magic" cube

    Adding Resurrection was one of my favorite moves when it came to supporting reanimation decks. Can't forget Karmic Guide either! bins itself after you get the reanimation effect (unless you pay to keep it), which can help it become a target for other recursion to keep the reanimation chain...
  19. sigh

    General Fight Club

    No love for goblin engineer?
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