Search results

  1. Jason Waddell

    General Decks that have 3-0'd your cube

    No problem! I normally love MTGO shots for decklists, but it requires me actually knowing the cards. This is not an issue with most cubes, but here... :)
  2. Jason Waddell

    GBS

    Keep it up, Christ.
  3. Jason Waddell

    General Decks that have 3-0'd your cube

    I almost never ask this, but Jesse, do you have the list of cards that you can include in card tags? I don't know what a lot of these cards do, so it would be nice to be able to mouseover them instead of hunting them all down in Gatherer.
  4. Jason Waddell

    Other Games

    Alright, I now own Netrunner (the base set, none of the expansions). I also played Star Wars: The Living Card game today, which was supposedly inspired by Netrunner (or so claims my friend). It had an interesting mechanic in that the "deckbuilding" involved picking 10 groups of 6 cards (out of...
  5. Jason Waddell

    General Playing Favorites < 3

    http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/133a#4
  6. Jason Waddell

    Hex TCG MMO

    I will say I have been burned by digital collectible games in the past. I played Pox Nora when it first launched, and had a great time dueling there. Then at some point the designers just lost their shit and all sense of quality control just went out the door. It was a really novel concept too...
  7. Jason Waddell

    Hex TCG MMO

    This thing? http://www.penny-arcade.com/comic/2013/05/10
  8. Jason Waddell

    General Playing Favorites < 3

    James, have you read the "Great Designer Search" post about the GDS1 finale where they redesign Steamflogger Boss?
  9. Jason Waddell

    Card/Deck Mana rocks / Colourless mana fixing

    Well, I will say, confusion creep is a real thing, especially among newer or less experienced players. WOTC has been incredibly successful in expanding their audience and understanding what was keeping people away from the game, so I tend to give them credit in this domain. Not to say your...
  10. Jason Waddell

    Other Games

    As a side note, a key component of Sirlin's "Playing to Win" mantra was that the best way to have long term growth as a player is to not be focused on winning every individual games. The point is to learn lessons, improve, extend your understanding of the game, be versatile, etc. This is part of...
  11. Jason Waddell

    General Brainstorming: Microdrafting

    Yeah, I've been beating the 3-color drum for a while. I once prototyped a RWU cube for 4-player drafting, which gave us a set of colors with a nice dynamic between aggro/midrange/control. I would imagine each of the 10 3-color combinations would have a very different feel, some worse than...
  12. Jason Waddell

    Jason Waddell's Cube

    Chandra's Phoenix is also a fun recursion creature that is one of the few evasive sources of creature damage red has. Sequencing your plays to rebuy a phoenix is great fun.
  13. Jason Waddell

    Jason Waddell's Cube

    Cube has Grim Lavamancer! Really surprised you guys don't like Hell's Thunder. He's everything I want in a red aggro deck, and works amazingly with sacrifice effects. It's pretty much a perfect fit, mechanically speaking. These sorts of effects are perfect in the Carrion Feeder / Goblin...
  14. Jason Waddell

    Jason Waddell's Cube

    Hi Chris, thanks so much for all the great feedback! Regarding specific cards (the linked list is perhaps out of date): Brimstone Volley is in the list and has been performing wonderfully. I really love the Morbid mechanic. Pyreheart Wolf has been on the border for me. My current red 3-drop...
  15. Jason Waddell

    Card/Deck Mana rocks / Colourless mana fixing

    That half-mulligan idea sounds pretty neat. I know Rosewater and others have talked about there being too much momentum with the current mulligan system, that there's not enough need for a change to warrant the confusion it would cause. But at a playgroup level it sounds perfect. I also think...
  16. Jason Waddell

    Other Games

    Well, there are basically three phases of learning a game. There's the basic rules section (oh, I have a main phase before and after combat?), the strategy discovery phase (maybe I should leave this guy back to defend instead of attacking) and the mastery phase, which, depending on the game, is...
  17. Jason Waddell

    General latest MTGO changes

    Amen, Chris. There is a surprising hatred of design for something that calls itself a "cube design community".
  18. Jason Waddell

    General Brainstorming: Microdrafting

    I can't stop thinking about the duplicate idea. I was thinking that to keep deckbuilding simple and quick, there should be a limited selection of lands. Maybe 1 cycle of fixers, with a few utility lands/5-color lands. Also, the lands would be reusable, because that seems less fun to have to...
  19. Jason Waddell

    General Decks that have 3-0'd your cube

    These decks look pretty sweet. Glad the utility lands worked out so well for you. You even got the Mox Diamond / Loam thing going!
  20. Jason Waddell

    General Hollywood Squares

    Speed would also be my biggest concern here. I would also wonder how many players it works best with. With two-players auction mechanics usually don't work well, as there's pretty little actual competition over cards. Auctions are pretty great ways for handling some sort of jointly-desired...
Top