I think you guys are being a bit to reductive about this. Maro is making a good argument for magic not to become chess.
Magic shouldn't become chess, there's a lot of appeal that comes from games being different. Here's a lovely video explaining why that is a good thing:
Sure I'm all for less
Mudholes and
One with Nothings, but WotC hasn't done that in a while. Take a look at some of the worst cards from fate reforged:
Half of these even have their place, they're just contextually bad here: Archers for having 2 toughness in a format of morphs, Neutralizing Blast for not being in ravnica, Colateral Damage is fine with a pile of token makers, Skirmisher enables raid, etc
You'll notice
bathe in dragonfire, despite being the worst
flame slash printed yet is still a high pick
I get the hate behind cards like
Time Reversal, because had things been different that could have been
gideon in your sealed, (Fuck you deathwing I'm gonna open a 3rd soon I can feel it) but there are situations where time reversal would be good. We just don't see them because we look at it, see
time spiral still legal in legacy and yell at maro for it.
Because at the end of all this, you know what my favorite unplayable one with nothing level draft card is?