All I want to do now is design clerics. Particularly common and uncommon ones. I think it's party that I'm having trouble designing white creatures or really establishing for myself what white creatures are supposed to do in limited environments. I like that cleric flavor works really well with a lot of the standard white creature professions: Blocking, buffing, lifegain, army in a can, global effects, protection, iconoclasty and detention effects.
I also like that there is a lot of room for clerics in black and it's the sort of thing you like to do in black and that make black interesting. The interaction and overlap between the two colours is also pretty weird and interesting.