Not back! -- never included in the first place -- but after one sesh I
think but am not sure new additions Bskull and JTMS are fine, fun and power wise. Weird draft, though, we had 7 and most of the sweepers (along with new arrivals Thrun + Geist) were evidently in the 2/9 remaining packs.
Games were tough and decks were better than ever, check em out on the 3-0 page for a fun little puzzle. hint: Smash hit today:
I've had similar experiences with Elspeth in Cube, I'm pretty sure in environments like ours she's much more of a punch in the nuts than JTMS. Five starting toughness -- so beefy.
Return to Lightning Bolt, as a red card it can't possibly be overpowered. (The other day my merry FB thread of Cubing idiots was trying to figure out "the most expensive Red card in
Magic" which is analogous to "Jewish sports stars" -- we talked about Thundermaw for awhile, which seemed ludicrous, then remembered that
Imperial Recruiter existed, albeit with as short a run as Sandy Koufax)
I'm probably cutting the 2nd Snapcaster for something else, and Git Probe too, six cantrips is enough. I'll toss in a little black dude and a
Predict or something.
I'm also getting rid of Utility Land duds
Bojuka Bog and
Ghitu Encampment for
Mutavault and
Teetering peaks.
edit: maybe move volrath's to the funsies utility draft too. maybe shelldock too, but shelldock is pushing it