Onderzeeboot
Ecstatic Orb
Shopped it up!
![Fading Wilds.jpg Fading Wilds.jpg](https://riptidelab.com/forum/data/attachments/0/538-feef186e5d18e81480d50a10265929a4.jpg)
Art fits nicely with the concept, there's (brackish?) water, trees, mountains. The flavor text tickles me as well, because nature hides... in your opponent's hand. Ha! Right, tooting my own horn here. Anyway, I see no reason not to try this out in my ULD when drafting at the end of this month. I run 2 Ghost Quarter and 2 Tectonic Edge, but they hardly ever get picked up. Though Ghost Quarter was the play that prevented me from killing my opponent's Knight of the Reliquary last time! Anyway, this should allow your opponent to not be mana or color screwed, but still gives aggro decks the initiative because that fourth mana will take a turn longer to assemble!
![Fading Wilds.jpg Fading Wilds.jpg](https://riptidelab.com/forum/data/attachments/0/538-feef186e5d18e81480d50a10265929a4.jpg)
Art fits nicely with the concept, there's (brackish?) water, trees, mountains. The flavor text tickles me as well, because nature hides... in your opponent's hand. Ha! Right, tooting my own horn here. Anyway, I see no reason not to try this out in my ULD when drafting at the end of this month. I run 2 Ghost Quarter and 2 Tectonic Edge, but they hardly ever get picked up. Though Ghost Quarter was the play that prevented me from killing my opponent's Knight of the Reliquary last time! Anyway, this should allow your opponent to not be mana or color screwed, but still gives aggro decks the initiative because that fourth mana will take a turn longer to assemble!