CML
Contributor
I only saw it on the table once. It went something like this:
"Swing, gain 4, damage."
"Okay, I take 4."
"No, lifegain triggers first. I'm at 20 now. Take 8."
"Sadface."
not like the spear does that or anything
I only saw it on the table once. It went something like this:
"Swing, gain 4, damage."
"Okay, I take 4."
"No, lifegain triggers first. I'm at 20 now. Take 8."
"Sadface."
Yeah, but, see, I'm trying to push a certain theme so I can't just, you know, jam the most objectively powerful card at all slots.
This guy. Should we tell him that'll never work?
This guy. Should we tell him that'll never work?
How did path of bravery perform?
Often, one drops do way more than they're "supposed" to, by sheer virtue of being one drops.
That sounded way more like an attempt at a home-spun adage than it was meant to.
There was a question of how aggro would do with all the added lifegain in my cube. Last night's finalists.
MVPs: Jinxed Idol, Blood Artist
There was a question of how aggro would do with all the added lifegain in my cube. Last night's finalists.
Gwavecwalla
MVPs: Jinxed Idol, Blood Artist
Blood Artist is always the MVP in those decks.
Does Jinxed Idol actually do anything? I find that Blasting Station is more of an effect I'm looking for with Gravecrawlers (though I see you run that as well).
I think multi-Brainstorm is the simplest and most elegant way to boost control without boosting midrange or hampering aggro.
The card also has like, a bajillion interactions and makes games better.
CML it's well possible your Utility Land Draft has too much fixing.
A control deck withfourthree Brainstorms and four fetches managed to win a draft.
In other news, the sun sets in the west.