One card that did not get much attention yet is this beautiful shark:
At first glance it looks a bit like a commander plant but I think it has potential [for cubes that have some amount of looting/rummaging/self-discard].
The closest comparison is
Rielle, the Everwise and that card has been either lackluster or very good. The problem with Rielle is, that you can rarely send her to the red zone and she dies to a stiff breeze. Ward two on the shark and 4 toughness is also nice, as it's not so easy to remove.
The trigger has a lot of words but is quite elegant in its applications. It can be used as a combat trick with instant speed discard (spells or abilities, I would LOVE to pair this with
Wild Mongrel). The trigger is worded in a way, that
Faithless Looting will give +4/+0 to one creature and draw a card on combat damage. With a wild mongrel you can discard three cards after blocks are declared and give up to three creatures +2/+0 and draw a card OR you give your thopter token +6/+0 and it will draw three cards, as three delayed triggers are generated. That's a lot of flexibility!
On paper it sounds great to me and I will take out Rielle over the shark, because it's more proactive and looks fun. Also look at that fish with its gold chains and tattoos.