Does anyone else think that this might be an interesting gold card for Mardu if one wants to push Knights and Equipment?
P.S. I really like Kev Walker as an Artist, but I kind of prefer Tyler Walpole's art for Lovestruck Beast. I'm sure the Walpole print is going to be more expensive to get, but I'm kind of considering it.
That art is fan-tas-tic!Oh I'm absolutely shelling out for the Seb McKinnon version of Order of Midnight, just so I can spout off Dark Souls memes every time I play it.
Delicious. The flavor just drips off this one. It's really rare when utilitarian smoothing effects are also evocative.
Embercleave should reasonably come down on turn 4 in an aggressive deck and deal some surprise damage, and it should always make the wielder survive combat that turn. I think that's good enough for me to play, especially because I rarely see a viable combat trick. I don't think it gets my equipment count high enough to run Stoneforge, but it brings it closer at least.
Doom Foretold is weird. If it's your only nonland, nontoken permanent at the start of your turn, you have to sacrifice it and you never get the draw+Knight. The nontoken clause shuts off some of the synergies Braids has in black/white. I don't think I'll run it.
What are they doing..?
On the Scarab God scale, this has got to be pretty high. I run a Bant legendary theme but this is just awkward.
Can't kill Hill Giant, flavor fail
I'm all for more aggressive beaters in Green that can punish control and value-driven midrange strategies, but this is so inelegant. I want another Vengevine like card, but this is way too much in one card. I think you just play it in every green deck no matter what, it's just never a bad card. If they toned it down a little I'd be playing it for sure, but it's just way too efficient a package as is.
Cards like this are the reason I don't attend prereleases.
But despite all my negative comments on this page, I'm in love with Eldraine and mostly positive about the spoilers so far.