I forgot Braids doesn't hit enchantments. Makes sense given she's black but I always forget she's not "smokestack on stick".
Anyways, some small tweaks. First, I'm adding some of the adventure cards I've mentioned:
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My cube has a problem with 3-drops. It's not just red that has a bunch of not very clear cards, it's the whole cube. For example, black has 9 creatures of that cost, which is too many. Of course, Stinkweed Imp is not a real spell so perhaps I shouldn't count on it. The weakest cards in this category are:
I'm not sure which one to cut. I know I would rather keep Specter over Nighthawk because I like the flying disruption of Specter more than I like the goodstuffy Nighthawk. In general, I don't think Nighthawk would be sorely missed by any particular archetype. However, Assassin and Imp are much narrower. Let's take out Nighthawk for now. I can also replace Bone Shredder with Shriekmaw.
Either way, it seems to me that the UB discard side of things isn't working. You can build a reanimator deck in those colours but it's because the key cards are present, not because the cube is supporting the archetype well. For example, Tombstalker is not the card UB Reanimator Control wants. It can use it, but it would rather have Noxious Gearhulk or any other value creature. So it's also out I wonder if this guy or something like it is a good use of the UB Guild slot or not:
I hate that it has lifelink, though. Why does it have lifelink? It's such a tacked-on design, I hate it!
Either way, my cube is in very good shape now. It's fun and there are not a lot of obvious flaws or non-working archetypes
Anyways, some small tweaks. First, I'm adding some of the adventure cards I've mentioned:
->
->
My cube has a problem with 3-drops. It's not just red that has a bunch of not very clear cards, it's the whole cube. For example, black has 9 creatures of that cost, which is too many. Of course, Stinkweed Imp is not a real spell so perhaps I shouldn't count on it. The weakest cards in this category are:
I'm not sure which one to cut. I know I would rather keep Specter over Nighthawk because I like the flying disruption of Specter more than I like the goodstuffy Nighthawk. In general, I don't think Nighthawk would be sorely missed by any particular archetype. However, Assassin and Imp are much narrower. Let's take out Nighthawk for now. I can also replace Bone Shredder with Shriekmaw.
Either way, it seems to me that the UB discard side of things isn't working. You can build a reanimator deck in those colours but it's because the key cards are present, not because the cube is supporting the archetype well. For example, Tombstalker is not the card UB Reanimator Control wants. It can use it, but it would rather have Noxious Gearhulk or any other value creature. So it's also out I wonder if this guy or something like it is a good use of the UB Guild slot or not:
I hate that it has lifelink, though. Why does it have lifelink? It's such a tacked-on design, I hate it!
Either way, my cube is in very good shape now. It's fun and there are not a lot of obvious flaws or non-working archetypes