I am always looking for ways to promote aggro decks in the cube and one thing I have been neglecting I think is protecting your win. Ideally, you deploy some early game pressure, but once you've established a board presence, you want to stop casting threats and squeeze as much as possible out of your board. That way you can come back from a sweeper.
Well how about these two (in addition to Grand Crescendo)
Avacyn being a DFC isn't a problem because my drafters know her well. The flash + indestructible is perfect for the play pattern I was describing above. It's actually even better since it adds an evasive body to the board.
Akroma's Will is essentially an overrun with flying acting as trample and double strike as the pump effect. However, it's even better since it's cheaper, has less colored pips and can even be played as an instant for maximum surprise. The nice thing about it though, is that it can be used defensively too.
This has me thinking that there is probably a "wrath protection" archetype lurking in the cube with these new additions plus the aforementioned Grand Crescendo, Luminous Broodmoth and Reveillark.
To see if that is the case, I'll be swapping an indestructible friendly wrath instead of By Invitation Only.
->
I don't know which wrath I want just yet, so as a place holder, DoJ gets the nod. I am considering a few mostly at around 5 mana.
Cleansing Nova being able to hit artifacts is pretty big in this cube, so this is a nice modal spell. There aren't many enchantments, but the ones that are included are really powerful. This isn't exciting, but solid and reliable.
Vanquish the Horde is on the other side of the spectrum compared to Nova. You could play it for 2 mana, but you might also just have it stuck in your hand. This isn't a spot where I want variance, but I could be wrong.
Fumigate has less flexibility than other wraths, but it does the best at stabilizing the board IMO. With a MP board, you are bound to gain a lot of life. I am just unsure if sweeper + lots of life is too much for the aggro player to come back from or if it is needed for the control player to not get run over.
Cast off misses 5 giants in the cube so that isn't a big concern. The 7/7 is a bit bland, but a free card is a free card.
Slash the Ranks could be a nice way to reign in out of control Planeswalkers, but with 3 opponents, it's already tough to keep them alive. Probably unneeded.
I am leaning towards Cleansing Nova, Fumigate and Realm-Cloacked Giant, with Fumigate in the lead. What would you run?
As for cuts:
Liliana draws aggro and promotes small games which is against what I am trying to do here. It's fun in the GY aggro decks, but not an essential piece.
The Angel got outclassed by Grand Crescendo for me as a token maker since the instant can also play as board protection. It's a shame to lose some blink + artifact synergies, but I found that at 5 mana, it wasn't always being maindecked anyways.
Well how about these two (in addition to Grand Crescendo)
Avacyn being a DFC isn't a problem because my drafters know her well. The flash + indestructible is perfect for the play pattern I was describing above. It's actually even better since it adds an evasive body to the board.
Akroma's Will is essentially an overrun with flying acting as trample and double strike as the pump effect. However, it's even better since it's cheaper, has less colored pips and can even be played as an instant for maximum surprise. The nice thing about it though, is that it can be used defensively too.
This has me thinking that there is probably a "wrath protection" archetype lurking in the cube with these new additions plus the aforementioned Grand Crescendo, Luminous Broodmoth and Reveillark.
To see if that is the case, I'll be swapping an indestructible friendly wrath instead of By Invitation Only.
->
I don't know which wrath I want just yet, so as a place holder, DoJ gets the nod. I am considering a few mostly at around 5 mana.
Cleansing Nova being able to hit artifacts is pretty big in this cube, so this is a nice modal spell. There aren't many enchantments, but the ones that are included are really powerful. This isn't exciting, but solid and reliable.
Vanquish the Horde is on the other side of the spectrum compared to Nova. You could play it for 2 mana, but you might also just have it stuck in your hand. This isn't a spot where I want variance, but I could be wrong.
Fumigate has less flexibility than other wraths, but it does the best at stabilizing the board IMO. With a MP board, you are bound to gain a lot of life. I am just unsure if sweeper + lots of life is too much for the aggro player to come back from or if it is needed for the control player to not get run over.
Cast off misses 5 giants in the cube so that isn't a big concern. The 7/7 is a bit bland, but a free card is a free card.
Slash the Ranks could be a nice way to reign in out of control Planeswalkers, but with 3 opponents, it's already tough to keep them alive. Probably unneeded.
I am leaning towards Cleansing Nova, Fumigate and Realm-Cloacked Giant, with Fumigate in the lead. What would you run?
As for cuts:
Liliana draws aggro and promotes small games which is against what I am trying to do here. It's fun in the GY aggro decks, but not an essential piece.
The Angel got outclassed by Grand Crescendo for me as a token maker since the instant can also play as board protection. It's a shame to lose some blink + artifact synergies, but I found that at 5 mana, it wasn't always being maindecked anyways.