General Fight Club

I'd go with the seacrome coast cycle. Turn 1 and 2 are the most critical turns in most formats.

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Which white recursion spell would you rather have in the core cube?

 
Man, that's rough. I love both of these cards so much.

In most Cubes, I'd do Sevinne's Reclamation. Being able to cast spells that get incidentally milled is awesome, and the options expand for what you can grab. In core of the CCC though, I'd do Helping Hand. For a core card, it fits that role better. Power level is much closer, the cost is lower, and the effect is simpler.
 
The open-endedness of Sevinne’s Reclamation makes me think it’s a better core card. Works with small creatures, auras, lands even Jace Beleren!

Also Gifts Ungiven when for this spicy pile

 
I vote for Reclamation, but both are great.

I love using Reclamation as a poor-man's ramp spell with a fetchland like Prismatic Vista. It's also really fun in Mesmeric Orb decks. It just provides so much utility. It's a simple card that sparks some creativity which is a quality I value highly.

At 660, I'd probably be looking to fit both in to be honest.
 
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