Sevinne's Reclamation, no question. It working from the graveyard and hitting all kinds of permanents make it a much more interesting, playable and synergetic card.I'd go with the seacrome coast cycle. Turn 1 and 2 are the most critical turns in most formats.
———
Which white recursion spell would you rather have in the core cube?
![]()
Still Helping Hand. Honor is cool but has fewer practical applications imo.Okay, I'll stick with Reclamation for now, but there is another fight up next:
I added Honor to further promote white prowess. It's cool, but now I wonder if Helping Hand could get the same job done (you still have 10-12 creatures) in these decks specifically, while also being more appealing to other strategies.
Insight is cool if you want to try and make the first ability relevant, but I think Wayfinder is the clear winner otherwise. Also, it is hard to tell what is going on in Dredger's Insight's art, which is a negative in my opinion, even though it's not really a mechanical concern.vs![]()
![]()
Having a body vs returning more card types (that are all supported in the cube). Thoughts?